--- deliantra/server/include/config.h 2006/02/03 07:25:25 1.2 +++ deliantra/server/include/config.h 2006/02/09 02:22:04 1.4 @@ -77,6 +77,13 @@ * ***********************************************************************/ +/* Use a very easy, non-challenging server? + * Defining the COZY_SERVER will make the server much less challenging: + * no stats loss on death, much less experience loss, and party members + * are treated by pet monsters as the owner itself when moving "through" them. + */ +#define COZY_SERVER 1 + /* Use balanced stat loss code? * This code is a little more merciful with repeated stat loss at lower * levels. Basically, the more stats you have lost, the less likely that