--- deliantra/server/include/config.h 2008/12/23 22:03:06 1.53 +++ deliantra/server/include/config.h 2009/11/09 18:47:56 1.57 @@ -5,18 +5,19 @@ * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ @@ -194,14 +195,13 @@ #define MAX_TIME 120000 - /* - * MAX_ITEM_PER_DROP defines how many items a player can drop at once. + * MAX_ITEM_PER_ACTION defines how many items a player can drop/take etc. at once. * (be careful to set this to high values, as dropping lots of things * can be a performance problem (for which a fix is worked on)). */ -#define MAX_ITEM_PER_DROP 100 +#define MAX_ITEM_PER_ACTION 100 /* Polymorph as it currently stands is unbalancing, so by default * we have it disabled. It can be enabled and it works, but @@ -257,7 +257,6 @@ * MAP_ - various map timeout and swapping parameters * MAX_OBJECTS - how many objects to keep in memory. * MAX_OBJECTS_LWM - only swap maps out if below that value - * MOTD - message of the day - printed each time someone joins the game * PERM_FILE - limit play times * SHUTDOWN - used when shutting down the server * SOCKETBUFSIZE - size of buffer used internally by the server for storing @@ -289,14 +288,6 @@ #endif /* - * If you want to have a Message Of The Day file, define MOTD to be - * the file with the message. If the file doesn't exist or if it - * is empty, no message will be displayed. - * (It resides in the CONFDIR directory) - */ -#define MOTD "motd" - -/* * You can restrict playing in certain times by creating a PERMIT_FILE * in CONFDIR. See the sample for usage notes. */