ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/config.h
(Generate patch)

Comparing deliantra/server/include/config.h (file contents):
Revision 1.22 by pippijn, Mon Dec 11 19:46:46 2006 UTC vs.
Revision 1.23 by root, Wed Dec 13 02:55:50 2006 UTC

333 * SHUTDOWN - used when shutting down the server 333 * SHUTDOWN - used when shutting down the server
334 * SOCKETBUFSIZE - size of buffer used internally by the server for storing 334 * SOCKETBUFSIZE - size of buffer used internally by the server for storing
335 * backlogged messages. 335 * backlogged messages.
336 * TMPDIR - directory to use for temp files 336 * TMPDIR - directory to use for temp files
337 * UNIQUE_DIR - directory to put unique item files into 337 * UNIQUE_DIR - directory to put unique item files into
338 * USE_CALLOC for some memory requests
339 *********************************************************************** 338 ***********************************************************************
340 */ 339 */
341 340
342/* 341/*
343 * BANFILE - file used to ban certain sites from playing. See the example 342 * BANFILE - file used to ban certain sites from playing. See the example
538 * not to be used. 537 * not to be used.
539 */ 538 */
540#define UNIQUE_DIR "unique-items" 539#define UNIQUE_DIR "unique-items"
541 540
542/* 541/*
543 * If undefined, malloc is always used.
544 * It looks like this can be oboleted. However, it can be useful to
545 * track down some bugs, as it will make sure that the entire data structure
546 * is set to 0, at the expense of speed.
547 * Rupert Goldie has run Purify against the code, and if this is disabled,
548 * apparantly there are a lot of uninitialized memory reads - I haven't
549 * seen any problem (maybe the memory reads are copies, and the destination
550 * doesn't actually use the garbage values either?), but the impact on speed
551 * of using this probably isn't great, and should make things more stable.
552 * Msw 8-9-97
553 */
554#define USE_CALLOC
555
556
557/*
558 * These define the players starting map and location on that map, and where 542 * These define the players starting map and location on that map, and where
559 * emergency saves are defined. This should be left as is unless you make 543 * emergency saves are defined. This should be left as is unless you make
560 * major changes to the map. 544 * major changes to the map.
561 */ 545 */
562 546

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines