--- deliantra/server/include/config.h 2009/10/12 14:00:58 1.54 +++ deliantra/server/include/config.h 2010/01/31 03:46:20 1.58 @@ -195,14 +195,13 @@ #define MAX_TIME 120000 - /* - * MAX_ITEM_PER_DROP defines how many items a player can drop at once. + * MAX_ITEM_PER_ACTION defines how many items a player can drop/take etc. at once. * (be careful to set this to high values, as dropping lots of things * can be a performance problem (for which a fix is worked on)). */ -#define MAX_ITEM_PER_DROP 100 +#define MAX_ITEM_PER_ACTION 100 /* Polymorph as it currently stands is unbalancing, so by default * we have it disabled. It can be enabled and it works, but @@ -258,7 +257,6 @@ * MAP_ - various map timeout and swapping parameters * MAX_OBJECTS - how many objects to keep in memory. * MAX_OBJECTS_LWM - only swap maps out if below that value - * MOTD - message of the day - printed each time someone joins the game * PERM_FILE - limit play times * SHUTDOWN - used when shutting down the server * SOCKETBUFSIZE - size of buffer used internally by the server for storing @@ -290,14 +288,6 @@ #endif /* - * If you want to have a Message Of The Day file, define MOTD to be - * the file with the message. If the file doesn't exist or if it - * is empty, no message will be displayed. - * (It resides in the CONFDIR directory) - */ -#define MOTD "motd" - -/* * You can restrict playing in certain times by creating a PERMIT_FILE * in CONFDIR. See the sample for usage notes. */ @@ -343,14 +333,10 @@ */ #define MAPDIR "maps" -#define TEMPLATE_DIR "template-maps" #define ARCHETYPES "archetypes" -#define REGIONS "regions" -#define HIGHSCORE "highscore" +#define REGIONS "regions" #define TREASURES "treasures" -#define HIGHSCORE_LENGTH 1000 /* How many entries there are room for */ - #define MAXSTRING 20 #define COMMAND_HASH_SIZE 107 /* If you change this, delete all characters :) */