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/cvs/deliantra/server/include/config.h
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Comparing deliantra/server/include/config.h (file contents):
Revision 1.3 by root, Thu Feb 9 02:11:26 2006 UTC vs.
Revision 1.4 by root, Thu Feb 9 02:22:04 2006 UTC

1/* 1/*
2 * static char *rcsid_config_h = 2 * static char *rcsid_config_h =
3 * "$Id: config.h,v 1.3 2006/02/09 02:11:26 root Exp $"; 3 * "$Id: config.h,v 1.4 2006/02/09 02:22:04 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
77 * 77 *
78 ***********************************************************************/ 78 ***********************************************************************/
79 79
80/* Use a very easy, non-challenging server? 80/* Use a very easy, non-challenging server?
81 * Defining the COZY_SERVER will make the server much less challenging: 81 * Defining the COZY_SERVER will make the server much less challenging:
82 * no stats loss on death, much less experience loss. 82 * no stats loss on death, much less experience loss, and party members
83 * are treated by pet monsters as the owner itself when moving "through" them.
83 */ 84 */
84#define COZY_SERVER 1 85#define COZY_SERVER 1
85 86
86/* Use balanced stat loss code? 87/* Use balanced stat loss code?
87 * This code is a little more merciful with repeated stat loss at lower 88 * This code is a little more merciful with repeated stat loss at lower

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