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/cvs/deliantra/server/include/config.h
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Comparing deliantra/server/include/config.h (file contents):
Revision 1.46 by root, Sun Jul 1 05:00:18 2007 UTC vs.
Revision 1.47 by root, Tue Jul 10 05:51:38 2007 UTC

230/* GD */ 230/* GD */
231 231
232#define PERM_EXP_GAIN_RATIO 0.10f 232#define PERM_EXP_GAIN_RATIO 0.10f
233#define PERM_EXP_MAX_LOSS_RATIO 0.50f 233#define PERM_EXP_MAX_LOSS_RATIO 0.50f
234 234
235/* Enable the new material code - it needs some work. You can
236 * enable this, and things will work, just you'll see a whole
237 * bunch more materials show up, and thus a whole bunch more materials
238 * in your inventory, and the sorting for them isn't really good.
239 */
240
241/*
242#define NEW_MATERIAL_CODE
243*/
244
245
246/*********************************************************************** 235/***********************************************************************
247 * Section 3 236 * Section 3
248 * 237 *
249 * General file and other defaults that don't need to be changed, and 238 * General file and other defaults that don't need to be changed, and
250 * do not change gameplay as percieved by players much. Some options 239 * do not change gameplay as percieved by players much. Some options

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