… | |
… | |
205 | in the engine. Like statues, clocks, chairs,... |
205 | in the engine. Like statues, clocks, chairs,... |
206 | If perhaps we create a function where we can sit |
206 | If perhaps we create a function where we can sit |
207 | on chairs, we create a new type and remove all |
207 | on chairs, we create a new type and remove all |
208 | chairs from here. */ |
208 | chairs from here. */ |
209 | //80 |
209 | //80 |
210 | //81 |
210 | #define TORCH 81 /* a torch */ |
211 | #define LAMP 82 /* a lamp */ |
211 | #define LAMP 82 /* a lamp */ |
212 | #define DUPLICATOR 83 /* duplicator/multiplier object */ |
212 | #define DUPLICATOR 83 /* duplicator/multiplier object */ |
213 | //84 |
213 | //84 |
214 | #define SPELLBOOK 85 |
214 | #define SPELLBOOK 85 |
215 | //86 |
215 | //86 |
… | |
… | |
858 | #define MSG_TYPE_ADMIN_RULES 1 |
858 | #define MSG_TYPE_ADMIN_RULES 1 |
859 | #define MSG_TYPE_ADMIN_NEWS 2 |
859 | #define MSG_TYPE_ADMIN_NEWS 2 |
860 | |
860 | |
861 | /** |
861 | /** |
862 | * Maximum distance a player may hear a sound from. |
862 | * Maximum distance a player may hear a sound from. |
863 | * This is only used for new client/server sound. If the sound source |
863 | * This is only used for client/server sound and say. If the sound source |
864 | * on the map is farther away than this, we don't sent it to the client. |
864 | * on the map is farther away than this, we don't sent it to the client. |
865 | */ |
865 | */ |
866 | #define MAX_SOUND_DISTANCE 16 |
866 | #define MAX_SOUND_DISTANCE 16 |
867 | |
867 | |
868 | #define LOG_CHANNEL "log" // the plain and ugly standard server log |
868 | #define LOG_CHANNEL "log" // the plain and ugly standard server log |