--- deliantra/server/include/define.h 2007/05/17 14:14:55 1.57 +++ deliantra/server/include/define.h 2007/06/04 13:04:00 1.61 @@ -1,25 +1,25 @@ /* - * CrossFire, A Multiplayer game + * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 2003-2005 Mark Wedel & Crossfire Development Team - * Copyright (C) 1992 Frank Tore Johansen + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2003-2005,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * Crossfire TRT is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation; either version 2 of the License, or (at your option) + * any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * for more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The authors can be reached via e-mail at crossfire@schmorp.de + * You should have received a copy of the GNU General Public License along + * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 + * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * The authors can be reached via e-mail to */ /* This file is best viewed with a window width of about 100 character */ @@ -52,10 +52,8 @@ # define MAX(x,y) max (x, y) #endif -/*NAME_MAX used by random maps may not be defined on pure ansi systems*/ -#ifndef NAME_MAX -# define NAME_MAX 255 -#endif +// maximum length of an object name in the protocol +#define NAME_LEN 127 /* MAX3 is basically like MAX, but instead does 3 values. */ #ifndef MAX3 @@ -276,6 +274,8 @@ #define SAFE_GROUND 165 /* This is a safe ground, means that neither bombs, potions, alchemy, or magic works here (elmex) */ +#define NUM_TYPES 166 // must be max(type) + 1 + /* DEAD TYPES: */ //#define FBULLET 10 //#define FBALL 11 @@ -870,18 +870,18 @@ /* Flags for apply_special() */ enum apply_flag { - /* Basic flags, always use one of these */ - AP_NULL = 0, - AP_APPLY = 1, + /* Basic flags/mode, always use one of these */ + AP_TOGGLE = 0, + AP_APPLY = 1, AP_UNAPPLY = 2, - AP_BASIC_FLAGS = 15, + AP_BASIC_FLAGS = 0x0f, /* Optional flags, for bitwise or with a basic flag */ - AP_NO_MERGE = 16, - AP_IGNORE_CURSE = 32, - AP_PRINT = 64 /* Print what to do, don't actually do it */ - /* Note this is supported in all the functions */ + AP_NO_MERGE = 0x10, + AP_IGNORE_CURSE = 0x20, + AP_PRINT = 0x40, /* Print what to do, don't actually do it */ + AP_NO_READY = 0x80, // do not ready skill associated with skilltool. }; /* Bitmask values for 'can_apply_object()' return values.