1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (©) 2003-2005,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2003-2005,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* This file is best viewed with a window width of about 100 character */ |
24 | /* This file is best viewed with a window width of about 100 character */ |
… | |
… | |
77 | #define MAX_DAM 200 |
76 | #define MAX_DAM 200 |
78 | |
77 | |
79 | #define MAX_BUF 1024 |
78 | #define MAX_BUF 1024 |
80 | /* Used for all kinds of things */ |
79 | /* Used for all kinds of things */ |
81 | #define VERY_BIG_BUF 2048 |
80 | #define VERY_BIG_BUF 2048 |
82 | #define HUGE_BUF 4096 /* Used for messages - some can be quite long */ |
81 | #define HUGE_BUF 10240 /* Used for messages - some can be quite long */ |
83 | #define SOCKET_BUFLEN 4096 /* Max length a packet could be */ |
82 | #define SOCKET_BUFLEN 4096 /* Max length a packet could be */ |
84 | |
83 | |
85 | #define FONTSIZE 3000 /* Max chars in font */ |
84 | #define FONTSIZE 3000 /* Max chars in font */ |
86 | |
85 | |
87 | #define MAX_ANIMATIONS 256 |
86 | #define MAX_ANIMATIONS 256 |
… | |
… | |
915 | #define CAN_APPLY_NOT_MASK 0xf |
914 | #define CAN_APPLY_NOT_MASK 0xf |
916 | #define CAN_APPLY_UNAPPLY 0x10 |
915 | #define CAN_APPLY_UNAPPLY 0x10 |
917 | #define CAN_APPLY_UNAPPLY_MULT 0x20 |
916 | #define CAN_APPLY_UNAPPLY_MULT 0x20 |
918 | #define CAN_APPLY_UNAPPLY_CHOICE 0x40 |
917 | #define CAN_APPLY_UNAPPLY_CHOICE 0x40 |
919 | |
918 | |
920 | /* Cut off point of when an object is put on the active list or not */ |
919 | // Cut off point of when an object is put on the active list or not |
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920 | // we use 2**-n because that can be represented exactly |
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|
921 | // also make sure that this is a float, not double, constant |
921 | #define MIN_ACTIVE_SPEED 1e-5 |
922 | #define MIN_ACTIVE_SPEED (1.f / 65536.f) |
922 | |
923 | |
923 | #define RANDOM() (rndm.next () & 0xffffffU) |
924 | #define RANDOM() (rndm.next () & 0xffffffU) |
924 | #define SRANDOM(xyz) rndm.seed (xyz) //TODO, get rid of |
925 | #define SRANDOM(xyz) rndm.seed (xyz) //TODO, get rid of |
925 | |
926 | |
926 | /* Returns the weight of the given object. Note: it does not take the number of |
927 | /* Returns the weight of the given object. Note: it does not take the number of |