… | |
… | |
579 | #define FLAG_BERSERK 99 /* monster will attack closest living |
579 | #define FLAG_BERSERK 99 /* monster will attack closest living |
580 | object */ |
580 | object */ |
581 | #define FLAG_NEUTRAL 100 /* monster is from type neutral */ |
581 | #define FLAG_NEUTRAL 100 /* monster is from type neutral */ |
582 | #define FLAG_NO_ATTACK 101 /* monster don't attack */ |
582 | #define FLAG_NO_ATTACK 101 /* monster don't attack */ |
583 | #define FLAG_NO_DAMAGE 102 /* monster can't be damaged */ |
583 | #define FLAG_NO_DAMAGE 102 /* monster can't be damaged */ |
|
|
584 | |
|
|
585 | //TODO schmorp: removed in rewrite, not yet readded |
584 | #define FLAG_OBJ_ORIGINAL 103 /* NEVER SET THIS. Item was loaded by |
586 | #define FLAG_OBJ_ORIGINAL 103 /* NEVER SET THIS. Item was loaded by |
585 | * load_original_map() */ |
587 | * load_original_map() */ |
586 | #define FLAG_OBJ_SAVE_ON_OVL 104 /* this object should be saved on |
588 | #define FLAG_OBJ_SAVE_ON_OVL 104 /* this object should be saved on |
587 | * the overlay, and is not subject to |
589 | * the overlay, and is not subject to |
588 | * decay. */ |
590 | * decay. */ |