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110 | * flags |
110 | * flags |
111 | * Also, if you add new entries, try and fill up the holes in this list. |
111 | * Also, if you add new entries, try and fill up the holes in this list. |
112 | * Additionally, when you add a new entry, include it in the table in item.c |
112 | * Additionally, when you add a new entry, include it in the table in item.c |
113 | */ |
113 | */ |
114 | |
114 | |
115 | /* type 0 will be undefined and shows a non valid type information */ |
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116 | |
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117 | /* USED TYPES: (for dead types please look at the bottom of the type |
115 | /* USED TYPES: (for dead types please look at the bottom of the type |
118 | * definitions) |
116 | * definitions) |
119 | */ |
117 | */ |
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118 | |
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119 | /* type 0 objects have the default behaviour */ |
120 | |
120 | |
121 | #define PLAYER 1 |
121 | #define PLAYER 1 |
122 | #define TRANSPORT 2 /* see pod/objects.pod */ |
122 | #define TRANSPORT 2 /* see pod/objects.pod */ |
123 | #define ROD 3 |
123 | #define ROD 3 |
124 | #define TREASURE 4 |
124 | #define TREASURE 4 |