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/cvs/deliantra/server/include/define.h
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Comparing deliantra/server/include/define.h (file contents):
Revision 1.66 by elmex, Sat Jul 21 14:37:25 2007 UTC vs.
Revision 1.68 by root, Sun Aug 12 05:59:24 2007 UTC

239#define POISONING 105 239#define POISONING 105
240#define SAVEBED 106 240#define SAVEBED 106
241 241
242#define WAND 109 242#define WAND 109
243 243
244#define INSCRIBABLE 110 // inscribable things, st 0 book st 1 spell
244#define SCROLL 111 245#define SCROLL 111
245#define DIRECTOR 112 246#define DIRECTOR 112
246#define GIRDLE 113 247#define GIRDLE 113
247#define FORCE 114 248#define FORCE 114
248#define POTION_EFFECT 115 /* a force, holding the effect of a potion */ 249#define POTION_EFFECT 115 /* a force, holding the effect of a potion */
951 952
952/* admin messages */ 953/* admin messages */
953#define MSG_TYPE_ADMIN_RULES 1 954#define MSG_TYPE_ADMIN_RULES 1
954#define MSG_TYPE_ADMIN_NEWS 2 955#define MSG_TYPE_ADMIN_NEWS 2
955 956
957/**
958 * Maximum distance a player may hear a sound from.
959 * This is only used for new client/server sound. If the sound source
960 * on the map is farther away than this, we don't sent it to the client.
961 */
962#define MAX_SOUND_DISTANCE 16
963
956#endif /* DEFINE_H */ 964#endif /* DEFINE_H */
957 965

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