… | |
… | |
407 | |
407 | |
408 | #define FLAG_ALIVE 0 /* Object can fight (or be fought) */ |
408 | #define FLAG_ALIVE 0 /* Object can fight (or be fought) */ |
409 | #define FLAG_WIZ 1 /* Object has special privilegies */ |
409 | #define FLAG_WIZ 1 /* Object has special privilegies */ |
410 | #define FLAG_REMOVED 2 /* Object is not in any map or invenory */ |
410 | #define FLAG_REMOVED 2 /* Object is not in any map or invenory */ |
411 | #define FLAG_FREED 3 /* Object is in the list of free objects */ |
411 | #define FLAG_FREED 3 /* Object is in the list of free objects */ |
412 | //#define FLAG_WAS_WIZ 4 /* Player was once a wiz */ |
412 | #define FLAG_WIZLOOK 4 /* disable los and lighting */ |
413 | #define FLAG_APPLIED 5 /* Object is ready for use by living */ |
413 | #define FLAG_APPLIED 5 /* Object is ready for use by living */ |
414 | #define FLAG_UNPAID 6 /* Object hasn't been paid for yet */ |
414 | #define FLAG_UNPAID 6 /* Object hasn't been paid for yet */ |
415 | #define FLAG_USE_SHIELD 7 /* Can this creature use a shield? */ |
415 | #define FLAG_USE_SHIELD 7 /* Can this creature use a shield? */ |
416 | |
416 | |
417 | #define FLAG_NO_PICK 8 /* Object can't be picked up */ |
417 | #define FLAG_NO_PICK 8 /* Object can't be picked up */ |
… | |
… | |
606 | * practical reason to exceed this */ |
606 | * practical reason to exceed this */ |
607 | #define LOS_MAX 4 /* max. los value for non-blocked spaces */ |
607 | #define LOS_MAX 4 /* max. los value for non-blocked spaces */ |
608 | #define LOS_BLOCKED 100 /* fully blocked spaces */ |
608 | #define LOS_BLOCKED 100 /* fully blocked spaces */ |
609 | #define BRIGHTNESS(xyz) (xyz)->glow_radius>MAX_LIGHT_RADII? \ |
609 | #define BRIGHTNESS(xyz) (xyz)->glow_radius>MAX_LIGHT_RADII? \ |
610 | MAX_LIGHT_RADII:(xyz)->glow_radius; |
610 | MAX_LIGHT_RADII:(xyz)->glow_radius; |
|
|
611 | // player position in blocked_los code |
|
|
612 | #define LOS_X0 (MAP_CLIENT_X / 2 - 1) |
|
|
613 | #define LOS_Y0 (MAP_CLIENT_Y / 2 - 1) |
|
|
614 | |
611 | |
615 | |
612 | #define F_BUY 0 |
616 | #define F_BUY 0 |
613 | #define F_SELL 1 |
617 | #define F_SELL 1 |
614 | #define F_TRUE 2 /* True value of item, unadjusted */ |
618 | #define F_TRUE 2 /* True value of item, unadjusted */ |
615 | #define F_NO_BARGAIN 4 /* combine with F_BUY or F_SELL to disable bargaining calc */ |
619 | #define F_NO_BARGAIN 4 /* combine with F_BUY or F_SELL to disable bargaining calc */ |
… | |
… | |
862 | */ |
866 | */ |
863 | #define MAX_SOUND_DISTANCE 16 |
867 | #define MAX_SOUND_DISTANCE 16 |
864 | |
868 | |
865 | #define LOG_CHANNEL "log" // the plain and ugly standard server log |
869 | #define LOG_CHANNEL "log" // the plain and ugly standard server log |
866 | #define INFO_CHANNEL "info" // lower_left box |
870 | #define INFO_CHANNEL "info" // lower_left box |
867 | #define SAY_CHANNEL "channel-say" |
871 | #define SAY_CHANNEL "say" |
868 | #define CHAT_CHANNEL "channel-chat" |
872 | #define CHAT_CHANNEL "chat" |
869 | #define MSG_CHANNEL(name) ("c/" name) // predefined channel defined in lib/cf.pm %CHANNEL |
873 | #define MSG_CHANNEL(name) ("c/" name) // predefined channel defined in lib/cf.pm %CHANNEL |
870 | |
874 | |
871 | /* The following are the color flags passed to new_draw_info. |
875 | /* The following are the color flags passed to new_draw_info. |
872 | * |
876 | * |
873 | * We also set up some control flags |
877 | * We also set up some control flags |