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3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2003-2005,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2003-2005,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
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20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* This file is best viewed with a window width of about 100 character */ |
25 | /* This file is best viewed with a window width of about 100 character */ |
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119 | #define BOW 14 |
120 | #define BOW 14 |
120 | #define WEAPON 15 |
121 | #define WEAPON 15 |
121 | #define ARMOUR 16 |
122 | #define ARMOUR 16 |
122 | #define PEDESTAL 17 |
123 | #define PEDESTAL 17 |
123 | #define ALTAR 18 |
124 | #define ALTAR 18 |
124 | //19 |
125 | #define T_MATCH 19 |
125 | #define LOCKED_DOOR 20 |
126 | #define LOCKED_DOOR 20 |
126 | #define SPECIAL_KEY 21 |
127 | #define SPECIAL_KEY 21 |
127 | #define MAP 22 |
128 | #define MAP 22 |
128 | #define DOOR 23 |
129 | #define DOOR 23 |
129 | #define KEY 24 |
130 | #define KEY 24 |
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205 | in the engine. Like statues, clocks, chairs,... |
206 | in the engine. Like statues, clocks, chairs,... |
206 | If perhaps we create a function where we can sit |
207 | If perhaps we create a function where we can sit |
207 | on chairs, we create a new type and remove all |
208 | on chairs, we create a new type and remove all |
208 | chairs from here. */ |
209 | chairs from here. */ |
209 | //80 |
210 | //80 |
210 | //81 |
211 | #define TORCH 81 /* a torch */ |
211 | #define LAMP 82 /* a lamp */ |
212 | #define LAMP 82 /* a lamp */ |
212 | #define DUPLICATOR 83 /* duplicator/multiplier object */ |
213 | #define DUPLICATOR 83 /* duplicator/multiplier object */ |
213 | //84 |
214 | //84 |
214 | #define SPELLBOOK 85 |
215 | #define SPELLBOOK 85 |
215 | //86 |
216 | //86 |
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217 | //88 |
218 | //88 |
218 | //89 |
219 | //89 |
219 | #define SPINNER 90 |
220 | #define SPINNER 90 |
220 | #define GATE 91 |
221 | #define GATE 91 |
221 | #define BUTTON 92 |
222 | #define BUTTON 92 |
222 | #define CF_HANDLE 93 |
223 | #define T_HANDLE 93 |
223 | #define HOLE 94 |
224 | #define HOLE 94 |
224 | #define TRAPDOOR 95 |
225 | #define TRAPDOOR 95 |
225 | //96 |
226 | //96 |
226 | //97 |
227 | //97 |
227 | #define SIGN 98 |
228 | #define SIGN 98 |
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288 | #define SYMPTOM 159 |
289 | #define SYMPTOM 159 |
289 | #define BUILDER 160 /* Generic item builder, see subtypes */ |
290 | #define BUILDER 160 /* Generic item builder, see subtypes */ |
290 | #define MATERIAL 161 /* Material for building */ |
291 | #define MATERIAL 161 /* Material for building */ |
291 | //162 |
292 | //162 |
292 | #define ITEM_TRANSFORMER 163 /* Transforming one item with another */ |
293 | #define ITEM_TRANSFORMER 163 /* Transforming one item with another */ |
293 | //164 |
294 | #define MAPSCRIPT 164 /* A perl-scripted connectable */ |
294 | #define SAFE_GROUND 165 /* This is a safe ground, means that neither bombs, |
295 | #define SAFE_GROUND 165 /* This is a safe ground, means that neither bombs, |
295 | potions, alchemy, or magic works here (elmex) */ |
296 | potions, alchemy, or magic works here (elmex) */ |
296 | |
297 | |
297 | #define NUM_TYPES 166 // must be max(type) + 1 |
298 | #define NUM_TYPES 166 // must be max(type) + 1 |
298 | |
299 | |
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343 | #define PU_NOTHING 0x00000000 |
344 | #define PU_NOTHING 0x00000000 |
344 | |
345 | |
345 | #define PU_DEBUG 0x10000000 |
346 | #define PU_DEBUG 0x10000000 |
346 | #define PU_INHIBIT 0x20000000 |
347 | #define PU_INHIBIT 0x20000000 |
347 | #define PU_STOP 0x40000000 |
348 | #define PU_STOP 0x40000000 |
348 | #define PU_NEWMODE 0x80000000 |
349 | #define PU_ENABLE 0x80000000 // used to distinguish value density |
349 | |
350 | |
350 | #define PU_RATIO 0x0000000F |
351 | #define PU_RATIO 0x0000000F |
351 | |
352 | |
352 | #define PU_FOOD 0x00000010 |
353 | #define PU_FOOD 0x00000010 |
353 | #define PU_DRINK 0x00000020 |
354 | #define PU_DRINK 0x00000020 |
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858 | #define MSG_TYPE_ADMIN_RULES 1 |
859 | #define MSG_TYPE_ADMIN_RULES 1 |
859 | #define MSG_TYPE_ADMIN_NEWS 2 |
860 | #define MSG_TYPE_ADMIN_NEWS 2 |
860 | |
861 | |
861 | /** |
862 | /** |
862 | * Maximum distance a player may hear a sound from. |
863 | * Maximum distance a player may hear a sound from. |
863 | * This is only used for new client/server sound. If the sound source |
864 | * This is only used for client/server sound and say. If the sound source |
864 | * on the map is farther away than this, we don't sent it to the client. |
865 | * on the map is farther away than this, we don't sent it to the client. |
865 | */ |
866 | */ |
866 | #define MAX_SOUND_DISTANCE 16 |
867 | #define MAX_SOUND_DISTANCE 16 |
867 | |
868 | |
868 | #define LOG_CHANNEL "log" // the plain and ugly standard server log |
869 | #define LOG_CHANNEL "log" // the plain and ugly standard server log |