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44 | |
44 | |
45 | #ifdef __NetBSD__ |
45 | #ifdef __NetBSD__ |
46 | # include <sys/param.h> |
46 | # include <sys/param.h> |
47 | #endif |
47 | #endif |
48 | |
48 | |
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49 | #define MAXLEVEL 115 // for treasure calculations only |
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50 | |
49 | // maximum length of an object name in the protocol |
51 | // maximum length of an object name in the protocol |
50 | #define NAME_LEN 127 |
52 | #define NAME_LEN 127 |
51 | |
53 | |
52 | #undef MIN |
54 | #undef MIN |
53 | #undef MAX |
55 | #undef MAX |
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63 | #define MIN_DAM 0 |
65 | #define MIN_DAM 0 |
64 | #define MAX_DAM 200 |
66 | #define MAX_DAM 200 |
65 | #define MIN_DIGESTION -35 |
67 | #define MIN_DIGESTION -35 |
66 | #define MAX_DIGESTION 70 |
68 | #define MAX_DIGESTION 70 |
67 | |
69 | |
68 | #define MAX_BUF 1024 |
70 | #define MAX_BUF 1024 /* Used for all kinds of things */ |
69 | /* Used for all kinds of things */ |
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70 | #define VERY_BIG_BUF 2048 |
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71 | #define HUGE_BUF 10240 /* Used for messages - some can be quite long */ |
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72 | #define SOCKET_BUFLEN 4096 /* Max length a packet could be */ |
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73 | |
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74 | #define FONTSIZE 3000 /* Max chars in font */ |
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75 | |
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76 | #define MAX_ANIMATIONS 256 |
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77 | |
71 | |
78 | #define MAX_NAME 48 |
72 | #define MAX_NAME 48 |
79 | #define MAX_EXT_TITLE 98 |
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80 | |
73 | |
81 | #define ATTUNE_REPELL 16 // levels diff for attune/repell |
74 | #define ATTUNE_REPELL 16 // levels diff for attune/repell |
82 | |
75 | |
83 | //TODO: remove all calls to fatal and replace them by cleanup |
76 | //TODO: remove all calls to fatal and replace them by cleanup |
84 | #define OUT_OF_MEMORY 0 |
77 | #define OUT_OF_MEMORY 0 |
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120 | #define BOW 14 |
113 | #define BOW 14 |
121 | #define WEAPON 15 |
114 | #define WEAPON 15 |
122 | #define ARMOUR 16 |
115 | #define ARMOUR 16 |
123 | #define PEDESTAL 17 |
116 | #define PEDESTAL 17 |
124 | #define ALTAR 18 |
117 | #define ALTAR 18 |
125 | //19 |
118 | #define T_MATCH 19 |
126 | #define LOCKED_DOOR 20 |
119 | #define LOCKED_DOOR 20 |
127 | #define SPECIAL_KEY 21 |
120 | #define SPECIAL_KEY 21 |
128 | #define MAP 22 |
121 | #define MAP 22 |
129 | #define DOOR 23 |
122 | #define DOOR 23 |
130 | #define KEY 24 |
123 | #define KEY 24 |
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218 | //88 |
211 | //88 |
219 | //89 |
212 | //89 |
220 | #define SPINNER 90 |
213 | #define SPINNER 90 |
221 | #define GATE 91 |
214 | #define GATE 91 |
222 | #define BUTTON 92 |
215 | #define BUTTON 92 |
223 | #define CF_HANDLE 93 |
216 | #define T_HANDLE 93 |
224 | #define HOLE 94 |
217 | #define HOLE 94 |
225 | #define TRAPDOOR 95 |
218 | #define TRAPDOOR 95 |
226 | //96 |
219 | //96 |
227 | //97 |
220 | //97 |
228 | #define SIGN 98 |
221 | #define SIGN 98 |