--- deliantra/server/include/define.h 2006/12/21 23:37:05 1.30 +++ deliantra/server/include/define.h 2006/12/23 15:49:40 1.32 @@ -423,9 +423,9 @@ */ /* Basic routines to do above */ -#define SET_FLAG(obj, flag) (obj)->flags[flag] = 1 -#define CLEAR_FLAG(obj, flag) (obj)->flags[flag] = 0 -#define QUERY_FLAG(obj, flag) (obj)->flags[flag] +#define SET_FLAG(obj, flg) (obj)->flag [flg] = 1 +#define CLEAR_FLAG(obj, flg) (obj)->flag [flg] = 0 +#define QUERY_FLAG(obj, flg) (obj)->flag [flg] /* the flags */ @@ -592,9 +592,9 @@ #define FLAG_CONTENT_ON_GEN 108 #define FLAG_IS_A_TEMPLATE 109 /* Object has no ingame life until instanciated */ #define FLAG_IS_BUILDABLE 110 /* Can build on item */ -#define FLAG_AFK 111 /* Player is AFK */ + #define NUM_FLAGS 111 /* Should always be equal to the last - * defined flag. If you change this, + * defined flag + 1. If you change this, * make sure you update the flag_links * in common/loader.l */