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Comparing deliantra/server/include/define.h (file contents):
Revision 1.102 by root, Mon Oct 12 14:00:58 2009 UTC vs.
Revision 1.107 by root, Sat Nov 7 18:30:05 2009 UTC

37#include <autoconf.h> 37#include <autoconf.h>
38 38
39#define FONTDIR "" 39#define FONTDIR ""
40#define FONTNAME "" 40#define FONTNAME ""
41 41
42/* Decstations have trouble with fabs()... */
43#define FABS(x) fabs (x)
44
45#ifdef __NetBSD__ 42#ifdef __NetBSD__
46# include <sys/param.h> 43# include <sys/param.h>
47#endif 44#endif
48 45
46#define MAXLEVEL 115 // for treasure calculations only
47
49// maximum length of an object name in the protocol 48// maximum length of an object name in the protocol
50#define NAME_LEN 127 49#define NAME_LEN 127
51
52#undef MIN
53#undef MAX
54 50
55#define MAX_STAT 30 /* The maximum legal value of any stat */ 51#define MAX_STAT 30 /* The maximum legal value of any stat */
56#define MIN_STAT 1 /* The minimum legal value of any stat */ 52#define MIN_STAT 1 /* The minimum legal value of any stat */
57 53
58//TODO: not only use more reasonable values, also enforce them 54//TODO: not only use more reasonable values, also enforce them
63#define MIN_DAM 0 59#define MIN_DAM 0
64#define MAX_DAM 200 60#define MAX_DAM 200
65#define MIN_DIGESTION -35 61#define MIN_DIGESTION -35
66#define MAX_DIGESTION 70 62#define MAX_DIGESTION 70
67 63
68#define MAX_BUF 1024 64#define MAX_BUF 1024 /* Used for all kinds of things */
69 /* Used for all kinds of things */
70#define VERY_BIG_BUF 2048
71#define HUGE_BUF 10240 /* Used for messages - some can be quite long */
72#define SOCKET_BUFLEN 4096 /* Max length a packet could be */
73
74#define FONTSIZE 3000 /* Max chars in font */
75
76#define MAX_ANIMATIONS 256
77 65
78#define MAX_NAME 48 66#define MAX_NAME 48
79#define MAX_EXT_TITLE 98
80 67
81#define ATTUNE_REPELL 16 // levels diff for attune/repell 68#define ATTUNE_REPELL 16 // levels diff for attune/repell
82 69
83//TODO: remove all calls to fatal and replace them by cleanup 70//TODO: remove all calls to fatal and replace them by cleanup
84#define OUT_OF_MEMORY 0 71#define OUT_OF_MEMORY 0
120#define BOW 14 107#define BOW 14
121#define WEAPON 15 108#define WEAPON 15
122#define ARMOUR 16 109#define ARMOUR 16
123#define PEDESTAL 17 110#define PEDESTAL 17
124#define ALTAR 18 111#define ALTAR 18
125//19 112#define T_MATCH 19
126#define LOCKED_DOOR 20 113#define LOCKED_DOOR 20
127#define SPECIAL_KEY 21 114#define SPECIAL_KEY 21
128#define MAP 22 115#define MAP 22
129#define DOOR 23 116#define DOOR 23
130#define KEY 24 117#define KEY 24
218//88 205//88
219//89 206//89
220#define SPINNER 90 207#define SPINNER 90
221#define GATE 91 208#define GATE 91
222#define BUTTON 92 209#define BUTTON 92
223#define CF_HANDLE 93 210#define T_HANDLE 93
224#define HOLE 94 211#define HOLE 94
225#define TRAPDOOR 95 212#define TRAPDOOR 95
226//96 213//96
227//97 214//97
228#define SIGN 98 215#define SIGN 98

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