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393 | |
393 | |
394 | /* the flags */ |
394 | /* the flags */ |
395 | |
395 | |
396 | #define FLAG_ALIVE 0 /* Object can fight (or be fought) */ |
396 | #define FLAG_ALIVE 0 /* Object can fight (or be fought) */ |
397 | #define FLAG_WIZ 1 /* Object has special privilegies */ |
397 | #define FLAG_WIZ 1 /* Object has special privilegies */ |
398 | #define FLAG_REMOVED 2 /* Object is not in any map or invenory */ |
398 | #define FLAG_REMOVED 2 /* Object is not in any map or inventory */ |
399 | #define FLAG_FREED 3 /* Object is in the list of free objects */ |
399 | #define FLAG_FREED 3 /* Object is in the list of free objects */ |
400 | #define FLAG_WIZLOOK 4 /* disable los and lighting */ |
400 | #define FLAG_WIZLOOK 4 /* disable los and lighting */ |
401 | #define FLAG_APPLIED 5 /* Object is ready for use by living */ |
401 | #define FLAG_APPLIED 5 /* Object is ready for use by living */ |
402 | #define FLAG_UNPAID 6 /* Object hasn't been paid for yet */ |
402 | #define FLAG_UNPAID 6 /* Object hasn't been paid for yet */ |
403 | #define FLAG_USE_SHIELD 7 /* Can this creature use a shield? */ |
403 | #define FLAG_USE_SHIELD 7 /* Can this creature use a shield? */ |