ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/define.h
(Generate patch)

Comparing deliantra/server/include/define.h (file contents):
Revision 1.100 by root, Thu Jan 8 19:23:44 2009 UTC vs.
Revision 1.109 by root, Wed Nov 11 04:45:22 2009 UTC

3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2003-2005,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2003-2005,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24/* This file is best viewed with a window width of about 100 character */ 25/* This file is best viewed with a window width of about 100 character */
36#include <autoconf.h> 37#include <autoconf.h>
37 38
38#define FONTDIR "" 39#define FONTDIR ""
39#define FONTNAME "" 40#define FONTNAME ""
40 41
41/* Decstations have trouble with fabs()... */
42#define FABS(x) fabs (x)
43
44#ifdef __NetBSD__ 42#ifdef __NetBSD__
45# include <sys/param.h> 43# include <sys/param.h>
46#endif 44#endif
47 45
46#define MAXLEVEL 115 // for treasure calculations only
47
48// maximum length of an object name in the protocol 48// maximum length of an object name in the protocol
49#define NAME_LEN 127 49#define NAME_LEN 127
50
51#undef MIN
52#undef MAX
53 50
54#define MAX_STAT 30 /* The maximum legal value of any stat */ 51#define MAX_STAT 30 /* The maximum legal value of any stat */
55#define MIN_STAT 1 /* The minimum legal value of any stat */ 52#define MIN_STAT 1 /* The minimum legal value of any stat */
56 53
57//TODO: not only use more reasonable values, also enforce them 54//TODO: not only use more reasonable values, also enforce them
62#define MIN_DAM 0 59#define MIN_DAM 0
63#define MAX_DAM 200 60#define MAX_DAM 200
64#define MIN_DIGESTION -35 61#define MIN_DIGESTION -35
65#define MAX_DIGESTION 70 62#define MAX_DIGESTION 70
66 63
67#define MAX_BUF 1024 64#define MAX_BUF 1024 /* Used for all kinds of things */
68 /* Used for all kinds of things */
69#define VERY_BIG_BUF 2048
70#define HUGE_BUF 10240 /* Used for messages - some can be quite long */
71#define SOCKET_BUFLEN 4096 /* Max length a packet could be */
72
73#define FONTSIZE 3000 /* Max chars in font */
74
75#define MAX_ANIMATIONS 256
76 65
77#define MAX_NAME 48 66#define MAX_NAME 48
78#define MAX_EXT_TITLE 98
79 67
80#define ATTUNE_REPELL 16 // levels diff for attune/repell 68#define ATTUNE_REPELL 16 // levels diff for attune/repell
81 69
82//TODO: remove all calls to fatal and replace them by cleanup 70//TODO: remove all calls to fatal and replace them by cleanup
83#define OUT_OF_MEMORY 0 71#define OUT_OF_MEMORY 0
119#define BOW 14 107#define BOW 14
120#define WEAPON 15 108#define WEAPON 15
121#define ARMOUR 16 109#define ARMOUR 16
122#define PEDESTAL 17 110#define PEDESTAL 17
123#define ALTAR 18 111#define ALTAR 18
124//19 112#define T_MATCH 19
125#define LOCKED_DOOR 20 113#define LOCKED_DOOR 20
126#define SPECIAL_KEY 21 114#define SPECIAL_KEY 21
127#define MAP 22 115#define MAP 22
128#define DOOR 23 116#define DOOR 23
129#define KEY 24 117#define KEY 24
205 in the engine. Like statues, clocks, chairs,... 193 in the engine. Like statues, clocks, chairs,...
206 If perhaps we create a function where we can sit 194 If perhaps we create a function where we can sit
207 on chairs, we create a new type and remove all 195 on chairs, we create a new type and remove all
208 chairs from here. */ 196 chairs from here. */
209//80 197//80
210//81 198#define TORCH 81 /* a torch */
211#define LAMP 82 /* a lamp */ 199#define LAMP 82 /* a lamp */
212#define DUPLICATOR 83 /* duplicator/multiplier object */ 200#define DUPLICATOR 83 /* duplicator/multiplier object */
213//84 201//84
214#define SPELLBOOK 85 202#define SPELLBOOK 85
215//86 203//86
217//88 205//88
218//89 206//89
219#define SPINNER 90 207#define SPINNER 90
220#define GATE 91 208#define GATE 91
221#define BUTTON 92 209#define BUTTON 92
222#define CF_HANDLE 93 210#define T_HANDLE 93
223#define HOLE 94 211#define HOLE 94
224#define TRAPDOOR 95 212#define TRAPDOOR 95
225//96 213//96
226//97 214//97
227#define SIGN 98 215#define SIGN 98
405 393
406/* the flags */ 394/* the flags */
407 395
408#define FLAG_ALIVE 0 /* Object can fight (or be fought) */ 396#define FLAG_ALIVE 0 /* Object can fight (or be fought) */
409#define FLAG_WIZ 1 /* Object has special privilegies */ 397#define FLAG_WIZ 1 /* Object has special privilegies */
410#define FLAG_REMOVED 2 /* Object is not in any map or invenory */ 398#define FLAG_REMOVED 2 /* Object is not in any map or inventory */
411#define FLAG_FREED 3 /* Object is in the list of free objects */ 399#define FLAG_FREED 3 /* Object is in the list of free objects */
412#define FLAG_WIZLOOK 4 /* disable los and lighting */ 400#define FLAG_WIZLOOK 4 /* disable los and lighting */
413#define FLAG_APPLIED 5 /* Object is ready for use by living */ 401#define FLAG_APPLIED 5 /* Object is ready for use by living */
414#define FLAG_UNPAID 6 /* Object hasn't been paid for yet */ 402#define FLAG_UNPAID 6 /* Object hasn't been paid for yet */
415#define FLAG_USE_SHIELD 7 /* Can this creature use a shield? */ 403#define FLAG_USE_SHIELD 7 /* Can this creature use a shield? */
454#define FLAG_UNAGGRESSIVE 38 /* Monster doesn't attack players */ 442#define FLAG_UNAGGRESSIVE 38 /* Monster doesn't attack players */
455#define FLAG_REFL_MISSILE 39 /* Arrows will reflect from object */ 443#define FLAG_REFL_MISSILE 39 /* Arrows will reflect from object */
456#define FLAG_REFL_SPELL 40 /* Spells (some) will reflect from object */ 444#define FLAG_REFL_SPELL 40 /* Spells (some) will reflect from object */
457 445
458#define FLAG_NO_MAGIC 41 /* Spells (some) can't pass this object */ 446#define FLAG_NO_MAGIC 41 /* Spells (some) can't pass this object */
459#define FLAG_NO_FIX_PLAYER 42 /* fix_player() won't be called */ 447//#define FLAG_NO_FIX_PLAYER 42*/ /* fix_player() won't be called */
460#define FLAG_IS_LIGHTABLE 43 /* object can be lit */ 448#define FLAG_IS_LIGHTABLE 43 /* object can be lit */
461#define FLAG_TEAR_DOWN 44 /* at->faces[hp*animations/maxhp] at hit */ 449#define FLAG_TEAR_DOWN 44 /* at->faces[hp*animations/maxhp] at hit */
462#define FLAG_RUN_AWAY 45 /* Object runs away from nearest player \ 450#define FLAG_RUN_AWAY 45 /* Object runs away from nearest player \
463 but can still attack at a distance */ 451 but can still attack at a distance */
464 452

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines