--- deliantra/server/include/define.h 2008/12/28 10:20:29 1.97
+++ deliantra/server/include/define.h 2009/11/23 14:09:05 1.110
@@ -5,18 +5,19 @@
* Copyright (©) 2003-2005,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Deliantra is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
*
* The authors can be reached via e-mail to
*/
@@ -38,19 +39,15 @@
#define FONTDIR ""
#define FONTNAME ""
-/* Decstations have trouble with fabs()... */
-#define FABS(x) fabs (x)
-
#ifdef __NetBSD__
# include
#endif
+#define MAXLEVEL 115 // for treasure calculations only
+
// maximum length of an object name in the protocol
#define NAME_LEN 127
-#undef MIN
-#undef MAX
-
#define MAX_STAT 30 /* The maximum legal value of any stat */
#define MIN_STAT 1 /* The minimum legal value of any stat */
@@ -64,18 +61,9 @@
#define MIN_DIGESTION -35
#define MAX_DIGESTION 70
-#define MAX_BUF 1024
- /* Used for all kinds of things */
-#define VERY_BIG_BUF 2048
-#define HUGE_BUF 10240 /* Used for messages - some can be quite long */
-#define SOCKET_BUFLEN 4096 /* Max length a packet could be */
-
-#define FONTSIZE 3000 /* Max chars in font */
-
-#define MAX_ANIMATIONS 256
+#define MAX_BUF 1024 /* Used for all kinds of things */
#define MAX_NAME 48
-#define MAX_EXT_TITLE 98
#define ATTUNE_REPELL 16 // levels diff for attune/repell
@@ -121,7 +109,7 @@
#define ARMOUR 16
#define PEDESTAL 17
#define ALTAR 18
-//19
+#define T_MATCH 19
#define LOCKED_DOOR 20
#define SPECIAL_KEY 21
#define MAP 22
@@ -207,7 +195,7 @@
on chairs, we create a new type and remove all
chairs from here. */
//80
-//81
+#define TORCH 81 /* a torch */
#define LAMP 82 /* a lamp */
#define DUPLICATOR 83 /* duplicator/multiplier object */
//84
@@ -219,7 +207,7 @@
#define SPINNER 90
#define GATE 91
#define BUTTON 92
-#define CF_HANDLE 93
+#define T_HANDLE 93
#define HOLE 94
#define TRAPDOOR 95
//96
@@ -290,7 +278,7 @@
#define MATERIAL 161 /* Material for building */
//162
#define ITEM_TRANSFORMER 163 /* Transforming one item with another */
-//164
+#define MAPSCRIPT 164 /* A perl-scripted connectable */
#define SAFE_GROUND 165 /* This is a safe ground, means that neither bombs,
potions, alchemy, or magic works here (elmex) */
@@ -345,7 +333,7 @@
#define PU_DEBUG 0x10000000
#define PU_INHIBIT 0x20000000
#define PU_STOP 0x40000000
-//#define PU_NEWMODE 0x80000000 // no longer used
+#define PU_ENABLE 0x80000000 // used to distinguish value density
#define PU_RATIO 0x0000000F
@@ -407,7 +395,7 @@
#define FLAG_ALIVE 0 /* Object can fight (or be fought) */
#define FLAG_WIZ 1 /* Object has special privilegies */
-#define FLAG_REMOVED 2 /* Object is not in any map or invenory */
+#define FLAG_REMOVED 2 /* Object is not in any map or inventory */
#define FLAG_FREED 3 /* Object is in the list of free objects */
#define FLAG_WIZLOOK 4 /* disable los and lighting */
#define FLAG_APPLIED 5 /* Object is ready for use by living */
@@ -456,7 +444,7 @@
#define FLAG_REFL_SPELL 40 /* Spells (some) will reflect from object */
#define FLAG_NO_MAGIC 41 /* Spells (some) can't pass this object */
-#define FLAG_NO_FIX_PLAYER 42 /* fix_player() won't be called */
+//#define FLAG_NO_FIX_PLAYER 42*/ /* fix_player() won't be called */
#define FLAG_IS_LIGHTABLE 43 /* object can be lit */
#define FLAG_TEAR_DOWN 44 /* at->faces[hp*animations/maxhp] at hit */
#define FLAG_RUN_AWAY 45 /* Object runs away from nearest player \
@@ -765,6 +753,9 @@
// also make sure that this is a float, not double, constant
#define MIN_ACTIVE_SPEED (1.f / 65536.f)
+/* have mercy on players and guarantee a somewhat higher speed */
+#define MIN_PLAYER_SPEED 0.04f
+
/*
* Warning!
* If you add message types here, don't forget
@@ -860,7 +851,7 @@
/**
* Maximum distance a player may hear a sound from.
- * This is only used for new client/server sound. If the sound source
+ * This is only used for client/server sound and say. If the sound source
* on the map is farther away than this, we don't sent it to the client.
*/
#define MAX_SOUND_DISTANCE 16