ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/define.h
(Generate patch)

Comparing deliantra/server/include/define.h (file contents):
Revision 1.111 by root, Sun Nov 29 09:41:28 2009 UTC vs.
Revision 1.112 by root, Sun Jan 3 02:47:14 2010 UTC

525#define FLAG_OBJ_ORIGINAL 103 /* NEVER SET THIS. Item was loaded by 525#define FLAG_OBJ_ORIGINAL 103 /* NEVER SET THIS. Item was loaded by
526 * load_original_map() */ 526 * load_original_map() */
527#define FLAG_RANDOM_SPEED 104 /* speed_left should be randomised on instantiate */ 527#define FLAG_RANDOM_SPEED 104 /* speed_left should be randomised on instantiate */
528#define FLAG_ACTIVATE_ON_PUSH 105 /* connected object is activated when 'pushed' */ 528#define FLAG_ACTIVATE_ON_PUSH 105 /* connected object is activated when 'pushed' */
529#define FLAG_ACTIVATE_ON_RELEASE 106 /* connected object is activated when 'released' */ 529#define FLAG_ACTIVATE_ON_RELEASE 106 /* connected object is activated when 'released' */
530#define FLAG_IS_WATER 107 530#define FLAG_IS_WATER 107 /* apparently not used inside the server for anything */
531#define FLAG_CONTENT_ON_GEN 108 531#define FLAG_CONTENT_ON_GEN 108
532#define FLAG_IS_A_TEMPLATE 109 /* Object has no ingame life until instanciated */ 532#define FLAG_IS_A_TEMPLATE 109 /* Object has no ingame life until instanciated */
533#define FLAG_IS_BUILDABLE 110 /* Can build on item */ 533#define FLAG_IS_BUILDABLE 110 /* Can build on item */
534#define FLAG_DESTROY_ON_DEATH 111 /* Object will be destroyed when env dies */ 534#define FLAG_DESTROY_ON_DEATH 111 /* Object will be destroyed when env dies */
535#define FLAG_NO_MAP_SAVE 112 // item doesn't get saved with map 535#define FLAG_NO_MAP_SAVE 112 // item doesn't get saved with map

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines