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/cvs/deliantra/server/include/define.h
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Comparing deliantra/server/include/define.h (file contents):
Revision 1.134 by root, Tue May 3 17:12:14 2011 UTC vs.
Revision 1.136 by root, Wed May 4 19:39:43 2011 UTC

498#define FLAG_NO_MAP_SAVE 112 // item doesn't get saved with map 498#define FLAG_NO_MAP_SAVE 112 // item doesn't get saved with map
499#define FLAG_IS_QUAD 113 /* This is a destructible and buildable item 499#define FLAG_IS_QUAD 113 /* This is a destructible and buildable item
500 * (for the quads world for instance) 500 * (for the quads world for instance)
501 */ 501 */
502 502
503// temporary assignments
504#define FLAG_PHYSICS_QUEUE 114 // object queued for physics
505
503#define NUM_FLAGS 114 /* Should always be equal to the last 506#define NUM_FLAGS 115 /* Should always be equal to the last
504 * defined flag + 1. If you change this, 507 * defined flag + 1.
505 * make sure you update the flag_links
506 * in common/loader.l
507 */ 508 */
508 509
509/* If you add new movement types, you may need to update 510/* If you add new movement types, you may need to update
510 * describe_item() so properly describe those types. 511 * describe_item() so properly describe those types.
511 * change_abil() probably should be updated also. 512 * change_abil() probably should be updated also.

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