… | |
… | |
964 | #define CAN_APPLY_UNAPPLY 0x10 |
964 | #define CAN_APPLY_UNAPPLY 0x10 |
965 | #define CAN_APPLY_UNAPPLY_MULT 0x20 |
965 | #define CAN_APPLY_UNAPPLY_MULT 0x20 |
966 | #define CAN_APPLY_UNAPPLY_CHOICE 0x40 |
966 | #define CAN_APPLY_UNAPPLY_CHOICE 0x40 |
967 | |
967 | |
968 | /* Cut off point of when an object is put on the active list or not */ |
968 | /* Cut off point of when an object is put on the active list or not */ |
969 | #define MIN_ACTIVE_SPEED 0.00001 |
969 | #define MIN_ACTIVE_SPEED 1e-5 |
970 | |
970 | |
971 | /* |
971 | /* |
972 | * random() is much better than rand(). If you have random(), use it instead. |
972 | * random() is much better than rand(). If you have random(), use it instead. |
973 | * You shouldn't need to change any of this |
973 | * You shouldn't need to change any of this |
974 | * |
974 | * |