… | |
… | |
429 | |
429 | |
430 | #define FLAG_ALIVE 0 /* Object can fight (or be fought) */ |
430 | #define FLAG_ALIVE 0 /* Object can fight (or be fought) */ |
431 | #define FLAG_WIZ 1 /* Object has special privilegies */ |
431 | #define FLAG_WIZ 1 /* Object has special privilegies */ |
432 | #define FLAG_REMOVED 2 /* Object is not in any map or invenory */ |
432 | #define FLAG_REMOVED 2 /* Object is not in any map or invenory */ |
433 | #define FLAG_FREED 3 /* Object is in the list of free objects */ |
433 | #define FLAG_FREED 3 /* Object is in the list of free objects */ |
434 | #define FLAG_WAS_WIZ 4 /* Player was once a wiz */ |
434 | //#define FLAG_WAS_WIZ 4 /* Player was once a wiz */ |
435 | #define FLAG_APPLIED 5 /* Object is ready for use by living */ |
435 | #define FLAG_APPLIED 5 /* Object is ready for use by living */ |
436 | #define FLAG_UNPAID 6 /* Object hasn't been paid for yet */ |
436 | #define FLAG_UNPAID 6 /* Object hasn't been paid for yet */ |
437 | #define FLAG_USE_SHIELD 7 |
437 | #define FLAG_USE_SHIELD 7 |
438 | /* Can this creature use a shield? */ |
438 | /* Can this creature use a shield? */ |
439 | |
439 | |