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/cvs/deliantra/server/include/define.h
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Comparing deliantra/server/include/define.h (file contents):
Revision 1.65 by root, Tue Jul 10 06:05:55 2007 UTC vs.
Revision 1.67 by root, Wed Aug 1 01:53:13 2007 UTC

72#define MAX_WC 120 72#define MAX_WC 120
73#define MIN_AC -120 73#define MIN_AC -120
74#define MAX_AC 120 74#define MAX_AC 120
75#define MIN_DAM 0 75#define MIN_DAM 0
76#define MAX_DAM 200 76#define MAX_DAM 200
77#define MIN_DIGESTION -35
78#define MAX_DIGESTION 70
77 79
78#define MAX_BUF 1024 80#define MAX_BUF 1024
79 /* Used for all kinds of things */ 81 /* Used for all kinds of things */
80#define VERY_BIG_BUF 2048 82#define VERY_BIG_BUF 2048
81#define HUGE_BUF 10240 /* Used for messages - some can be quite long */ 83#define HUGE_BUF 10240 /* Used for messages - some can be quite long */
949 951
950/* admin messages */ 952/* admin messages */
951#define MSG_TYPE_ADMIN_RULES 1 953#define MSG_TYPE_ADMIN_RULES 1
952#define MSG_TYPE_ADMIN_NEWS 2 954#define MSG_TYPE_ADMIN_NEWS 2
953 955
956/**
957 * Maximum distance a player may hear a sound from.
958 * This is only used for new client/server sound. If the sound source
959 * on the map is farther away than this, we don't sent it to the client.
960 */
961#define MAX_SOUND_DISTANCE 16
962
954#endif /* DEFINE_H */ 963#endif /* DEFINE_H */
955 964

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