ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/define.h
(Generate patch)

Comparing deliantra/server/include/define.h (file contents):
Revision 1.70 by root, Tue Aug 28 02:37:15 2007 UTC vs.
Revision 1.71 by root, Thu Aug 30 05:24:14 2007 UTC

575 */ 575 */
576 576
577#define FLAG_BERSERK 99 /* monster will attack closest living 577#define FLAG_BERSERK 99 /* monster will attack closest living
578 object */ 578 object */
579#define FLAG_NEUTRAL 100 /* monster is from type neutral */ 579#define FLAG_NEUTRAL 100 /* monster is from type neutral */
580#define FLAG_NO_ATTACK 101 /* monster don't attack */ 580#define FLAG_NO_ATTACK 101 /* monster doesn't attack */
581#define FLAG_NO_DAMAGE 102 /* monster can't be damaged */ 581#define FLAG_NO_DAMAGE 102 /* monster can't be damaged */
582#define FLAG_OBJ_ORIGINAL 103 /* NEVER SET THIS. Item was loaded by 582#define FLAG_OBJ_ORIGINAL 103 /* NEVER SET THIS. Item was loaded by
583 * load_original_map() */ 583 * load_original_map() */
584#define FLAG_OBJ_SAVE_ON_OVL 104 /* this object should be saved on 584//#define FLAG_OBJ_SAVE_ON_OVL 104 /* this object should be saved on
585 * the overlay, and is not subject to 585// * the overlay, and is not subject to
586 * decay. */ 586// * decay. */
587#define FLAG_ACTIVATE_ON_PUSH 105 /* connected object is activated when 'pushed' */ 587#define FLAG_ACTIVATE_ON_PUSH 105 /* connected object is activated when 'pushed' */
588#define FLAG_ACTIVATE_ON_RELEASE 106 /* connected object is activated when 'released' */ 588#define FLAG_ACTIVATE_ON_RELEASE 106 /* connected object is activated when 'released' */
589#define FLAG_IS_WATER 107 589#define FLAG_IS_WATER 107
590#define FLAG_CONTENT_ON_GEN 108 590#define FLAG_CONTENT_ON_GEN 108
591#define FLAG_IS_A_TEMPLATE 109 /* Object has no ingame life until instanciated */ 591#define FLAG_IS_A_TEMPLATE 109 /* Object has no ingame life until instanciated */

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines