--- deliantra/server/include/define.h 2007/08/28 02:37:15 1.70 +++ deliantra/server/include/define.h 2007/08/30 05:24:14 1.71 @@ -577,13 +577,13 @@ #define FLAG_BERSERK 99 /* monster will attack closest living object */ #define FLAG_NEUTRAL 100 /* monster is from type neutral */ -#define FLAG_NO_ATTACK 101 /* monster don't attack */ +#define FLAG_NO_ATTACK 101 /* monster doesn't attack */ #define FLAG_NO_DAMAGE 102 /* monster can't be damaged */ #define FLAG_OBJ_ORIGINAL 103 /* NEVER SET THIS. Item was loaded by * load_original_map() */ -#define FLAG_OBJ_SAVE_ON_OVL 104 /* this object should be saved on - * the overlay, and is not subject to - * decay. */ +//#define FLAG_OBJ_SAVE_ON_OVL 104 /* this object should be saved on +// * the overlay, and is not subject to +// * decay. */ #define FLAG_ACTIVATE_ON_PUSH 105 /* connected object is activated when 'pushed' */ #define FLAG_ACTIVATE_ON_RELEASE 106 /* connected object is activated when 'released' */ #define FLAG_IS_WATER 107