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3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2003-2005,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2003-2005,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
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20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* This file is best viewed with a window width of about 100 character */ |
25 | /* This file is best viewed with a window width of about 100 character */ |
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42 | #define FABS(x) fabs (x) |
43 | #define FABS(x) fabs (x) |
43 | |
44 | |
44 | #ifdef __NetBSD__ |
45 | #ifdef __NetBSD__ |
45 | # include <sys/param.h> |
46 | # include <sys/param.h> |
46 | #endif |
47 | #endif |
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48 | |
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49 | #define MAXLEVEL 115 // for treasure calculations only |
47 | |
50 | |
48 | // maximum length of an object name in the protocol |
51 | // maximum length of an object name in the protocol |
49 | #define NAME_LEN 127 |
52 | #define NAME_LEN 127 |
50 | |
53 | |
51 | #undef MIN |
54 | #undef MIN |
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62 | #define MIN_DAM 0 |
65 | #define MIN_DAM 0 |
63 | #define MAX_DAM 200 |
66 | #define MAX_DAM 200 |
64 | #define MIN_DIGESTION -35 |
67 | #define MIN_DIGESTION -35 |
65 | #define MAX_DIGESTION 70 |
68 | #define MAX_DIGESTION 70 |
66 | |
69 | |
67 | #define MAX_BUF 1024 |
70 | #define MAX_BUF 1024 /* Used for all kinds of things */ |
68 | /* Used for all kinds of things */ |
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69 | #define VERY_BIG_BUF 2048 |
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70 | #define HUGE_BUF 10240 /* Used for messages - some can be quite long */ |
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71 | #define SOCKET_BUFLEN 4096 /* Max length a packet could be */ |
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72 | |
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73 | #define FONTSIZE 3000 /* Max chars in font */ |
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74 | |
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75 | #define MAX_ANIMATIONS 256 |
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76 | |
71 | |
77 | #define MAX_NAME 48 |
72 | #define MAX_NAME 48 |
78 | #define MAX_EXT_TITLE 98 |
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79 | |
73 | |
80 | #define ATTUNE_REPELL 16 // levels diff for attune/repell |
74 | #define ATTUNE_REPELL 16 // levels diff for attune/repell |
81 | |
75 | |
82 | //TODO: remove all calls to fatal and replace them by cleanup |
76 | //TODO: remove all calls to fatal and replace them by cleanup |
83 | #define OUT_OF_MEMORY 0 |
77 | #define OUT_OF_MEMORY 0 |
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119 | #define BOW 14 |
113 | #define BOW 14 |
120 | #define WEAPON 15 |
114 | #define WEAPON 15 |
121 | #define ARMOUR 16 |
115 | #define ARMOUR 16 |
122 | #define PEDESTAL 17 |
116 | #define PEDESTAL 17 |
123 | #define ALTAR 18 |
117 | #define ALTAR 18 |
124 | //19 |
118 | #define T_MATCH 19 |
125 | #define LOCKED_DOOR 20 |
119 | #define LOCKED_DOOR 20 |
126 | #define SPECIAL_KEY 21 |
120 | #define SPECIAL_KEY 21 |
127 | #define MAP 22 |
121 | #define MAP 22 |
128 | #define DOOR 23 |
122 | #define DOOR 23 |
129 | #define KEY 24 |
123 | #define KEY 24 |
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205 | in the engine. Like statues, clocks, chairs,... |
199 | in the engine. Like statues, clocks, chairs,... |
206 | If perhaps we create a function where we can sit |
200 | If perhaps we create a function where we can sit |
207 | on chairs, we create a new type and remove all |
201 | on chairs, we create a new type and remove all |
208 | chairs from here. */ |
202 | chairs from here. */ |
209 | //80 |
203 | //80 |
210 | //81 |
204 | #define TORCH 81 /* a torch */ |
211 | #define LAMP 82 /* a lamp */ |
205 | #define LAMP 82 /* a lamp */ |
212 | #define DUPLICATOR 83 /* duplicator/multiplier object */ |
206 | #define DUPLICATOR 83 /* duplicator/multiplier object */ |
213 | //84 |
207 | //84 |
214 | #define SPELLBOOK 85 |
208 | #define SPELLBOOK 85 |
215 | //86 |
209 | //86 |
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217 | //88 |
211 | //88 |
218 | //89 |
212 | //89 |
219 | #define SPINNER 90 |
213 | #define SPINNER 90 |
220 | #define GATE 91 |
214 | #define GATE 91 |
221 | #define BUTTON 92 |
215 | #define BUTTON 92 |
222 | #define CF_HANDLE 93 |
216 | #define T_HANDLE 93 |
223 | #define HOLE 94 |
217 | #define HOLE 94 |
224 | #define TRAPDOOR 95 |
218 | #define TRAPDOOR 95 |
225 | //96 |
219 | //96 |
226 | //97 |
220 | //97 |
227 | #define SIGN 98 |
221 | #define SIGN 98 |
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288 | #define SYMPTOM 159 |
282 | #define SYMPTOM 159 |
289 | #define BUILDER 160 /* Generic item builder, see subtypes */ |
283 | #define BUILDER 160 /* Generic item builder, see subtypes */ |
290 | #define MATERIAL 161 /* Material for building */ |
284 | #define MATERIAL 161 /* Material for building */ |
291 | //162 |
285 | //162 |
292 | #define ITEM_TRANSFORMER 163 /* Transforming one item with another */ |
286 | #define ITEM_TRANSFORMER 163 /* Transforming one item with another */ |
293 | //164 |
287 | #define MAPSCRIPT 164 /* A perl-scripted connectable */ |
294 | #define SAFE_GROUND 165 /* This is a safe ground, means that neither bombs, |
288 | #define SAFE_GROUND 165 /* This is a safe ground, means that neither bombs, |
295 | potions, alchemy, or magic works here (elmex) */ |
289 | potions, alchemy, or magic works here (elmex) */ |
296 | |
290 | |
297 | #define NUM_TYPES 166 // must be max(type) + 1 |
291 | #define NUM_TYPES 166 // must be max(type) + 1 |
298 | |
292 | |
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343 | #define PU_NOTHING 0x00000000 |
337 | #define PU_NOTHING 0x00000000 |
344 | |
338 | |
345 | #define PU_DEBUG 0x10000000 |
339 | #define PU_DEBUG 0x10000000 |
346 | #define PU_INHIBIT 0x20000000 |
340 | #define PU_INHIBIT 0x20000000 |
347 | #define PU_STOP 0x40000000 |
341 | #define PU_STOP 0x40000000 |
348 | #define PU_NEWMODE 0x80000000 |
342 | #define PU_ENABLE 0x80000000 // used to distinguish value density |
349 | |
343 | |
350 | #define PU_RATIO 0x0000000F |
344 | #define PU_RATIO 0x0000000F |
351 | |
345 | |
352 | #define PU_FOOD 0x00000010 |
346 | #define PU_FOOD 0x00000010 |
353 | #define PU_DRINK 0x00000020 |
347 | #define PU_DRINK 0x00000020 |
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858 | #define MSG_TYPE_ADMIN_RULES 1 |
852 | #define MSG_TYPE_ADMIN_RULES 1 |
859 | #define MSG_TYPE_ADMIN_NEWS 2 |
853 | #define MSG_TYPE_ADMIN_NEWS 2 |
860 | |
854 | |
861 | /** |
855 | /** |
862 | * Maximum distance a player may hear a sound from. |
856 | * Maximum distance a player may hear a sound from. |
863 | * This is only used for new client/server sound. If the sound source |
857 | * This is only used for client/server sound and say. If the sound source |
864 | * on the map is farther away than this, we don't sent it to the client. |
858 | * on the map is farther away than this, we don't sent it to the client. |
865 | */ |
859 | */ |
866 | #define MAX_SOUND_DISTANCE 16 |
860 | #define MAX_SOUND_DISTANCE 16 |
867 | |
861 | |
868 | #define LOG_CHANNEL "log" // the plain and ugly standard server log |
862 | #define LOG_CHANNEL "log" // the plain and ugly standard server log |