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Comparing deliantra/server/include/dynbuf.h (file contents):
Revision 1.2 by root, Tue Sep 19 10:35:21 2006 UTC vs.
Revision 1.27 by root, Sat Nov 7 18:30:05 2009 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
1#ifndef DYNBUF_H__ 25#ifndef DYNBUF_H__
2#define DYNBUF_H__ 26#define DYNBUF_H__
3 27
4#include <cstring> 28#include <cstring>
5#include <cassert> 29#include <cassert>
30
31#include "util.h"
32#include "shstr.h"
6 33
7// this is a "buffer" that can grow fast 34// this is a "buffer" that can grow fast
8// and is still somewhat space-efficient. 35// and is still somewhat space-efficient.
9// unlike obstacks or other data structures, 36// unlike obstacks or other data structures,
10// it never moves data around. basically, 37// it never moves data around. basically,
11// this is a fast strstream without the overhead. 38// this is a fast strstream without the overhead.
12 39
13class dynbuf 40struct dynbuf
14{ 41{
42protected:
15 struct chunk 43 struct chunk
16 { 44 {
17 chunk *next; 45 chunk *next;
46 int alloc;
18 int size; 47 int size;
19 char data[0]; 48 char data[0];
20 }; 49 };
21 50
22 char *ptr; 51 char *ptr, *end;
23 int room;
24 int ext;
25 int _size; 52 int _size;
26 53
54 int extend, cextend;
27 chunk *first, *last; 55 chunk *first, *last;
28 56
29 void _reserve (int size); 57 void reserve (int size);
30 void clear (); 58 void init (int initial); // allocate sinitial chunk
59 void free (chunk *&chain); // free chain of chunks
60 char *_linearise (int extra = 0);
31 void finish (); 61 void finalise ();
32 62
33public: 63public:
34 64
65 // initial - the size of the initial chunk to be allocated
66 // extend - first incremental step when buffer size exceeded
35 dynbuf (int initial = 4096, int extend = 16384); 67 dynbuf (int initial = 4096, int extend = 16384)
68 : extend (extend)
69 {
70 init (initial);
71 }
72
36 ~dynbuf (); 73 ~dynbuf ()
74 {
75 free (first);
76 }
37 77
78 // resets the dynbuf, but does not free the first chunk
79 // which is either of size "initial" or the size of the last
80 // linearise
81 void clear ();
82
38 int size () { return _size + (ptr - last->data); } 83 int size () const { return _size + (ptr - last->data); }
84 bool empty () const { return !size (); }
39 85
40 void linearise (void *data); 86 void linearise (void *data);
41 char *linearise (); 87 char *linearise () // does not 0-terminate(!)
88 {
89 return first->next ? _linearise () : first->data;
90 }
42 91
92 int room () const { return end - ptr; }
93
94 // make sure we have "size" extra room
43 char *force (int size) 95 char *force (int size)
44 { 96 {
45 if (room < size) 97 if (expect_false (ptr + size >= end))
46 _reserve (size); 98 reserve (size);
47 99
48 return ptr; 100 return ptr;
49 } 101 }
50 102
103 // allocate size bytes and return pointer to them (caller must force())
104 char *falloc (int size)
105 {
106 char *res = ptr;
107 ptr += size;
108 return res;
109 }
110
111 // allocate size bytes and return pointer to them
51 char *alloc (int size) 112 char *alloc (int size)
52 { 113 {
53 char *res = force (size); 114 force (size);
54 115 return falloc (size);
55 room -= size;
56 ptr += size;
57
58 return res;
59 } 116 }
60 117
61 void fadd (char c) { --room; *ptr++ = c; } 118 void fadd (char c) { *ptr++ = c; }
62 void fadd (unsigned char c) { fadd (char (c)); } 119 void fadd (unsigned char c) { fadd (char (c)); }
120 void fadd (const void *p, int len)
121 {
122 memcpy (falloc (len), p, len);
123 }
63 124
64 void add (const void *p, int len) 125 void add (const void *p, int len)
65 { 126 {
66 memcpy (alloc (len), p, len); 127 force (len);
128 fadd (p, len);
67 } 129 }
68 130
69 void add (char c) 131 void add (char c)
70 { 132 {
71 if (room < 1) 133 alloc (1)[0] = c;
72 _reserve (1);
73
74 room--;
75 *ptr++ = c;
76 } 134 }
77 135
78 void add (const char *s) 136 void add (const char *s)
79 { 137 {
80 add (s, strlen (s)); 138 add (s, strlen (s));
81 } 139 }
82 140
83 static const int max_sint32_size = 11; 141 void add (shstr_tmp s)
84 static const int max_sint64_size = 20; 142 {
143 add (s.s, s.length ());
144 }
85 145
86 void add (sint32 i); 146 // rather inefficient
87 void add (sint64 i); 147 void splice (int offset, int olen, const char *s, int slen);
148 void splice (int offset, int olen) { splice (offset, olen, "", 0); }
88 149
89 //TODO 150 //TODO
90 //void add_destructive (dynbuf &buf); 151 //void add_destructive (dynbuf &buf);
91 152
92 dynbuf &operator << (char c) { add (c); return *this; } 153 dynbuf &operator << (char c) { add (c); return *this; }
93 dynbuf &operator << (unsigned char c) { return *this << char (c); } 154 dynbuf &operator << (unsigned char c) { return *this << char (c); }
94 dynbuf &operator << (const char *s) { add (s); return *this; } 155 dynbuf &operator << (const char *s) { add (s); return *this; }
156 dynbuf &operator << (shstr_tmp s) { add (s); return *this; }
157 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; }
158
159 operator std::string ();
95}; 160};
96 161
162struct dynbuf_text : dynbuf
163{
164 dynbuf_text (int initial = 4096, int extend = 16384)
165 : dynbuf (initial, extend)
166 { }
167
168 using dynbuf::add;
169 void add (sint32 i);
170 void add (sint64 i);
171
172 //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often
173
174 //using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx
175 // instead we use an ugly template function
176 template<typename T>
177 dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; }
178
179 dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; }
180 dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; }
181 dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; }
182 dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; }
183 dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; }
184 dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; }
185
186 void printf (const char *format, ...) attribute ((format (printf, 2, 3)));
187 void vprintf (const char *format, va_list ap);
188
189 void add_abilities (const char *name, uint32 abilities);
190 void add_paths (const char *name, uint32 paths);
191
192 // we need to redefine, to keep the API :/
193 using dynbuf::splice;
194 void splice (int offset, int olen, const char *s)
195 {
196 dynbuf::splice (offset, olen, s, strlen (s));
197 }
198
199 // returns the string, linearised and with trailing \0
200 operator char *();
201};
202
97#endif 203#endif
204

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