1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
… | |
… | |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #ifndef DYNBUF_H__ |
25 | #ifndef DYNBUF_H__ |
26 | #define DYNBUF_H__ |
26 | #define DYNBUF_H__ |
27 | |
27 | |
28 | #include <cstdarg> |
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29 | #include <cstring> |
28 | #include <cstring> |
30 | #include <cassert> |
29 | #include <cassert> |
31 | |
30 | |
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31 | #include "compiler.h" |
32 | #include "util.h" |
32 | #include "util.h" |
33 | #include "shstr.h" |
33 | #include "shstr.h" |
34 | |
34 | |
35 | // this is a "buffer" that can grow fast |
35 | // this is a "buffer" that can grow fast |
36 | // and is still somewhat space-efficient. |
36 | // and is still somewhat space-efficient. |
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56 | chunk *first, *last; |
56 | chunk *first, *last; |
57 | |
57 | |
58 | void reserve (int size); |
58 | void reserve (int size); |
59 | void init (int initial); // allocate sinitial chunk |
59 | void init (int initial); // allocate sinitial chunk |
60 | void free (chunk *&chain); // free chain of chunks |
60 | void free (chunk *&chain); // free chain of chunks |
61 | char *_linearise (); |
61 | char *_linearise (int extra = 0); |
62 | void finalise (); |
62 | void finalise (); |
63 | |
63 | |
64 | public: |
64 | public: |
65 | |
65 | |
66 | // initial - the size of the initial chunk to be allocated |
66 | // initial - the size of the initial chunk to be allocated |
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90 | return first->next ? _linearise () : first->data; |
90 | return first->next ? _linearise () : first->data; |
91 | } |
91 | } |
92 | |
92 | |
93 | int room () const { return end - ptr; } |
93 | int room () const { return end - ptr; } |
94 | |
94 | |
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95 | // make sure we have "size" extra room |
95 | char *force (int size) |
96 | char *force (int size) |
96 | { |
97 | { |
97 | if (expect_false (ptr + size >= end)) |
98 | if (expect_false (ptr + size > end)) |
98 | reserve (size); |
99 | reserve (size); |
99 | |
100 | |
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101 | assume (ptr + size <= end); |
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102 | |
100 | return ptr; |
103 | return ptr; |
101 | } |
104 | } |
102 | |
105 | |
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106 | // used for force + alloc combo |
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107 | void alloc (char *p) |
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108 | { |
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109 | ptr = p; |
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110 | } |
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111 | |
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112 | // allocate size bytes and return pointer to them (caller must force()) |
103 | char *falloc (int size) |
113 | char *falloc (int size) |
104 | { |
114 | { |
105 | char *res = ptr; |
115 | char *res = ptr; |
106 | ptr += size; |
116 | ptr += size; |
107 | return res; |
117 | return res; |
108 | } |
118 | } |
109 | |
119 | |
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120 | // allocate size bytes and return pointer to them |
110 | char *alloc (int size) |
121 | char *alloc (int size) |
111 | { |
122 | { |
112 | force (size); |
123 | force (size); |
113 | return falloc (size); |
124 | return falloc (size); |
114 | } |
125 | } |
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138 | |
149 | |
139 | void add (shstr_tmp s) |
150 | void add (shstr_tmp s) |
140 | { |
151 | { |
141 | add (s.s, s.length ()); |
152 | add (s.s, s.length ()); |
142 | } |
153 | } |
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154 | |
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155 | // rather inefficient |
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156 | void splice (int offset, int olen, const char *s, int slen); |
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157 | void splice (int offset, int olen) { splice (offset, olen, "", 0); } |
143 | |
158 | |
144 | //TODO |
159 | //TODO |
145 | //void add_destructive (dynbuf &buf); |
160 | //void add_destructive (dynbuf &buf); |
146 | |
161 | |
147 | dynbuf &operator << (char c) { add (c); return *this; } |
162 | dynbuf &operator << (char c) { add (c); return *this; } |
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175 | dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; } |
190 | dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; } |
176 | dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; } |
191 | dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; } |
177 | dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; } |
192 | dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; } |
178 | dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; } |
193 | dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; } |
179 | |
194 | |
180 | void printf (const char *format, ...); |
195 | void printf (const char *format, ...) attribute ((format (printf, 2, 3))); |
181 | void vprintf (const char *format, va_list ap); |
196 | void vprintf (const char *format, va_list ap); |
182 | |
197 | |
183 | void add_abilities (const char *name, uint32 abilities); |
198 | void add_abilities (const char *name, uint32 abilities); |
184 | void add_paths (const char *name, uint32 paths); |
199 | void add_paths (const char *name, uint32 paths); |
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200 | |
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201 | // we need to redefine, to keep the API :/ |
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202 | using dynbuf::splice; |
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203 | void splice (int offset, int olen, const char *s) |
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204 | { |
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205 | dynbuf::splice (offset, olen, s, strlen (s)); |
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206 | } |
185 | |
207 | |
186 | // returns the string, linearised and with trailing \0 |
208 | // returns the string, linearised and with trailing \0 |
187 | operator char *(); |
209 | operator char *(); |
188 | }; |
210 | }; |
189 | |
211 | |