--- deliantra/server/include/dynbuf.h 2007/04/23 18:21:54 1.5 +++ deliantra/server/include/dynbuf.h 2009/10/15 23:02:28 1.25 @@ -1,9 +1,34 @@ +/* + * This file is part of Deliantra, the Roguelike Realtime MMORPG. + * + * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen + * + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . + * + * The authors can be reached via e-mail to + */ + #ifndef DYNBUF_H__ #define DYNBUF_H__ #include #include +#include "util.h" #include "shstr.h" // this is a "buffer" that can grow fast @@ -23,51 +48,81 @@ char data[0]; }; - char *ptr; - int room; - int ext; + char *ptr, *end; int _size; + int extend, cextend; chunk *first, *last; - void _reserve (int size); - void clear (); - void finish (); + void reserve (int size); + void init (int initial); // allocate sinitial chunk + void free (chunk *&chain); // free chain of chunks + char *_linearise (); + void finalise (); public: - dynbuf (int initial = 4096, int extend = 16384); - ~dynbuf (); + // initial - the size of the initial chunk to be allocated + // extend - first incremental step when buffer size exceeded + dynbuf (int initial = 4096, int extend = 16384) + : extend (extend) + { + init (initial); + } + + ~dynbuf () + { + free (first); + } - int size () { return _size + (ptr - last->data); } + // resets the dynbuf, but does not free the first chunk + // which is either of size "initial" or the size of the last + // linearise + void clear (); + + int size () const { return _size + (ptr - last->data); } + bool empty () const { return !size (); } void linearise (void *data); - char *linearise (); + char *linearise () // does not 0-terminate(!) + { + return first->next ? _linearise () : first->data; + } + + int room () const { return end - ptr; } char *force (int size) { - if (room < size) - _reserve (size); + if (expect_false (ptr + size >= end)) + reserve (size); return ptr; } - char *alloc (int size) + char *falloc (int size) { - char *res = force (size); - - room -= size; + char *res = ptr; ptr += size; - return res; } - void fadd (char c) { --room; *ptr++ = c; } + char *alloc (int size) + { + force (size); + return falloc (size); + } + + void fadd (char c) { *ptr++ = c; } void fadd (unsigned char c) { fadd (char (c)); } + void fadd (const void *p, int len) + { + memcpy (falloc (len), p, len); + } void add (const void *p, int len) { - memcpy (alloc (len), p, len); + force (len); + fadd (p, len); } void add (char c) @@ -80,7 +135,7 @@ add (s, strlen (s)); } - void add (const shstr &s) + void add (shstr_tmp s) { add (s.s, s.length ()); } @@ -91,6 +146,7 @@ dynbuf &operator << (char c) { add (c); return *this; } dynbuf &operator << (unsigned char c) { return *this << char (c); } dynbuf &operator << (const char *s) { add (s); return *this; } + dynbuf &operator << (shstr_tmp s) { add (s); return *this; } dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; } operator std::string (); @@ -103,14 +159,32 @@ { } using dynbuf::add; - - static const int max_sint32_size = 11; - static const int max_sint64_size = 20; - void add (sint32 i); void add (sint64 i); + //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often + + //using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx + // instead we use an ugly template function + template + dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; } + + dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; } + dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; } + dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; } + dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; } + dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; } + dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; } + void printf (const char *format, ...); + void vprintf (const char *format, va_list ap); + + void add_abilities (const char *name, uint32 abilities); + void add_paths (const char *name, uint32 paths); + + // returns the string, linearised and with trailing \0 + operator char *(); }; #endif +