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Comparing deliantra/server/include/dynbuf.h (file contents):
Revision 1.5 by root, Mon Apr 23 18:21:54 2007 UTC vs.
Revision 1.36 by root, Sun Jan 29 02:47:04 2017 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
1#ifndef DYNBUF_H__ 25#ifndef DYNBUF_H__
2#define DYNBUF_H__ 26#define DYNBUF_H__
3 27
4#include <cstring> 28#include <cstring>
5#include <cassert> 29#include <cassert>
6 30
31#include "compiler.h"
32#include "util.h"
7#include "shstr.h" 33#include "shstr.h"
8 34
9// this is a "buffer" that can grow fast 35// this is a "buffer" that can grow fast
10// and is still somewhat space-efficient. 36// and is still somewhat space-efficient.
11// unlike obstacks or other data structures, 37// unlike obstacks or other data structures,
21 int alloc; 47 int alloc;
22 int size; 48 int size;
23 char data[0]; 49 char data[0];
24 }; 50 };
25 51
26 char *ptr; 52 char *ptr, *end;
27 int room;
28 int ext;
29 int _size; 53 int _size;
30 54
55 int extend, cextend;
31 chunk *first, *last; 56 chunk *first, *last;
32 57
33 void _reserve (int size); 58 void reserve (int size);
34 void clear (); 59 void init (int initial); // allocate sinitial chunk
60 void free (chunk *&chain); // free chain of chunks
61 char *_linearise (int extra = 0);
35 void finish (); 62 void finalise ();
36 63
37public: 64public:
38 65
66 // initial - the size of the initial chunk to be allocated
67 // extend - first incremental step when buffer size exceeded
39 dynbuf (int initial = 4096, int extend = 16384); 68 dynbuf (int initial = 4096, int extend = 16384)
69 : extend (extend)
70 {
71 init (initial);
72 }
73
40 ~dynbuf (); 74 ~dynbuf ()
75 {
76 free (first);
77 }
41 78
79 // resets the dynbuf, but does not free the first chunk
80 // which is either of size "initial" or the size of the last
81 // linearise
82 void clear ();
83
42 int size () { return _size + (ptr - last->data); } 84 int size () const { return _size + (ptr - last->data); }
85 bool empty () const { return !size (); }
43 86
44 void linearise (void *data); 87 void linearise (void *data);
45 char *linearise (); 88 char *linearise () // does not 0-terminate(!)
89 {
90 return first->next ? _linearise () : first->data;
91 }
46 92
93 int room () const { return end - ptr; }
94
95 // make sure we have "size" extra room
47 char *force (int size) 96 char *force (int size)
48 { 97 {
49 if (room < size) 98 if (expect_false (ptr + size > end))
50 _reserve (size); 99 reserve (size);
100
101 assume (ptr + size <= end);
51 102
52 return ptr; 103 return ptr;
53 } 104 }
54 105
106 // used for force + alloc combo
107 void alloc (char *p)
108 {
109 ptr = p;
110 }
111
112 // allocate size bytes and return pointer to them (caller must force())
113 char *falloc (int size)
114 {
115 char *res = ptr;
116 ptr += size;
117 return res;
118 }
119
120 // allocate size bytes and return pointer to them
55 char *alloc (int size) 121 char *alloc (int size)
56 { 122 {
57 char *res = force (size); 123 force (size);
58 124 return falloc (size);
59 room -= size;
60 ptr += size;
61
62 return res;
63 } 125 }
64 126
65 void fadd (char c) { --room; *ptr++ = c; } 127 void fadd (char c) { *ptr++ = c; }
66 void fadd (unsigned char c) { fadd (char (c)); } 128 void fadd (unsigned char c) { fadd (char (c)); }
129 void fadd (const void *p, int len)
130 {
131 memcpy (falloc (len), p, len);
132 }
67 133
68 void add (const void *p, int len) 134 void add (const void *p, int len)
69 { 135 {
70 memcpy (alloc (len), p, len); 136 force (len);
137 fadd (p, len);
71 } 138 }
72 139
73 void add (char c) 140 void add (char c)
74 { 141 {
75 alloc (1)[0] = c; 142 alloc (1)[0] = c;
78 void add (const char *s) 145 void add (const char *s)
79 { 146 {
80 add (s, strlen (s)); 147 add (s, strlen (s));
81 } 148 }
82 149
83 void add (const shstr &s) 150 void add (shstr_tmp s)
84 { 151 {
85 add (s.s, s.length ()); 152 add (s.s, s.length ());
86 } 153 }
154
155 // rather inefficient
156 void splice (int offset, int olen, const char *s, int slen);
157 void splice (int offset, int olen) { splice (offset, olen, "", 0); }
87 158
88 //TODO 159 //TODO
89 //void add_destructive (dynbuf &buf); 160 //void add_destructive (dynbuf &buf);
90 161
91 dynbuf &operator << (char c) { add (c); return *this; } 162 dynbuf &operator << (char c) { add (c); return *this; }
92 dynbuf &operator << (unsigned char c) { return *this << char (c); } 163 dynbuf &operator << (unsigned char c) { return *this << char (c); }
93 dynbuf &operator << (const char *s) { add (s); return *this; } 164 dynbuf &operator << (const char *s) { add (s); return *this; }
165 dynbuf &operator << (shstr_tmp s) { add (s); return *this; }
94 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; } 166 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; }
95 167
96 operator std::string (); 168 operator std::string ();
97}; 169};
98 170
101 dynbuf_text (int initial = 4096, int extend = 16384) 173 dynbuf_text (int initial = 4096, int extend = 16384)
102 : dynbuf (initial, extend) 174 : dynbuf (initial, extend)
103 { } 175 { }
104 176
105 using dynbuf::add; 177 using dynbuf::add;
106
107 static const int max_sint32_size = 11;
108 static const int max_sint64_size = 20;
109
110 void add (sint32 i); 178 void add (sint32 i);
111 void add (sint64 i); 179 void add (sint64 i);
112 180
181 //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often
182
183 //using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx
184 // instead we use an ugly template function
185 template<typename T>
186 dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; }
187
188 dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; }
189 dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; }
190 dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; }
191 dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; }
192 dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; }
193 dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; }
194
195 void printf (const char *format, ...) attribute ((format (printf, 2, 3)));
113 void printf (const char *format, ...); 196 void vprintf (const char *format, va_list ap);
197
198 void add_abilities (const char *name, uint32 abilities);
199 void add_paths (const char *name, uint32 paths);
200
201 // we need to redefine, to keep the API :/
202 using dynbuf::splice;
203 void splice (int offset, int olen, const char *s)
204 {
205 dynbuf::splice (offset, olen, s, strlen (s));
206 }
207
208 // returns the string, linearised and with trailing \0
209 operator char *();
114}; 210};
115 211
116#endif 212#endif
213

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