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Comparing deliantra/server/include/dynbuf.h (file contents):
Revision 1.1 by root, Thu Aug 31 17:54:14 2006 UTC vs.
Revision 1.13 by root, Tue Jul 10 05:51:38 2007 UTC

1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
1#ifndef DYNBUF_H__ 24#ifndef DYNBUF_H__
2#define DYNBUF_H__ 25#define DYNBUF_H__
3 26
4#include <cstring> 27#include <cstring>
5#include <cassert> 28#include <cassert>
29
30#include "util.h"
31#include "shstr.h"
6 32
7// this is a "buffer" that can grow fast 33// this is a "buffer" that can grow fast
8// and is still somewhat space-efficient. 34// and is still somewhat space-efficient.
9// unlike obstacks or other data structures, 35// unlike obstacks or other data structures,
10// it never moves data around. basically, 36// it never moves data around. basically,
11// this is a fast strstream without the overhead. 37// this is a fast strstream without the overhead.
12 38
13class dynbuf 39struct dynbuf
14{ 40{
41protected:
15 struct chunk 42 struct chunk
16 { 43 {
17 chunk *next; 44 chunk *next;
45 int alloc;
18 int size; 46 int size;
19 char data[0]; 47 char data[0];
20 }; 48 };
21 49
22 char *ptr; 50 char *ptr, *end;
23 int room;
24 int ext;
25 int _size; 51 int _size;
26 52
53 int extend;
27 chunk *first, *last; 54 chunk *first, *last;
28 55
29 void _reserve (int size); 56 void reserve (int size);
30 void clear (); 57 void init (int initial); // allocate sinitial chunk
58 void free (chunk *&chain); // free chain of chunks
59 char *_linearise ();
31 void finish (); 60 void finalise ();
32 61
33public: 62public:
34 63
64 // initial - the size of the initial chunk to be allocated
65 // extend - first incremental step when buffer size exceeded
35 dynbuf (int initial = 128, int extend = 128); 66 dynbuf (int initial = 4096, int extend = 16384)
36 ~dynbuf (); 67 : extend (extend)
68 {
69 init (initial);
70 }
37 71
72 ~dynbuf ()
73 {
74 free (first);
75 }
76
77 // resets the dynbuf, but does not free the first chunk
78 // which is either of size "initial" or the size of the last
79 // linearise
80 void clear ();
81
38 int size () { return _size + (ptr - last->data); } 82 int size () const { return _size + (ptr - last->data); }
83 bool empty () const { return !size (); }
39 84
40 void linearise (void *data); 85 void linearise (void *data);
41 char *linearise (); 86 char *linearise () // does not 0-terminate(!)
87 {
88 return first->next ? _linearise () : first->data;
89 }
90
91 int room () const { return end - ptr; }
42 92
43 char *force (int size) 93 char *force (int size)
44 { 94 {
45 if (room < size) 95 if (expect_false (ptr + size >= end))
46 _reserve (size); 96 reserve (size);
47 97
48 return ptr; 98 return ptr;
49 } 99 }
50 100
51 char *alloc (int size) 101 char *falloc (int size)
52 { 102 {
53 char *res = force (size); 103 char *res = ptr;
54
55 room -= size;
56 ptr += size; 104 ptr += size;
57
58 return res; 105 return res;
59 } 106 }
60 107
108 char *alloc (int size)
109 {
110 force (size);
111 return falloc (size);
112 }
113
61 void fadd (char c) { --room; *ptr++ = c; } 114 void fadd (char c) { *ptr++ = c; }
62 void fadd (unsigned char c) { fadd (char (c));; } 115 void fadd (unsigned char c) { fadd (char (c)); }
116 void fadd (const void *p, int len)
117 {
118 memcpy (falloc (len), p, len);
119 }
63 120
64 void add (const void *p, int len) 121 void add (const void *p, int len)
65 { 122 {
66 memcpy (alloc (len), p, len); 123 force (len);
124 fadd (p, len);
67 } 125 }
68 126
69 void add (char c) 127 void add (char c)
70 { 128 {
71 if (room < 1) 129 alloc (1)[0] = c;
72 _reserve (1);
73
74 room--;
75 *ptr++ = c;
76 } 130 }
77 131
78 void add (const char *s) 132 void add (const char *s)
79 { 133 {
80 add (s, strlen (s)); 134 add (s, strlen (s));
81 } 135 }
82 136
83 static const int max_sint32_size = 11; 137 void add (const shstr &s)
84 static const int max_sint64_size = 20; 138 {
85 139 add (s.s, s.length ());
86 void add (sint32 i); 140 }
87 void add (sint64 i);
88 141
89 //TODO 142 //TODO
90 //void add_destructive (dynbuf &buf); 143 //void add_destructive (dynbuf &buf);
91 144
92 dynbuf &operator << (char c) { add (c); return *this; } 145 dynbuf &operator << (char c) { add (c); return *this; }
93 dynbuf &operator << (unsigned char c) { return *this << char (c); } 146 dynbuf &operator << (unsigned char c) { return *this << char (c); }
94 dynbuf &operator << (const char *s) { add (s); return *this; } 147 dynbuf &operator << (const char *s) { add (s); return *this; }
148 dynbuf &operator << (const shstr &s) { add (s); return *this; }
149 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; }
150
151 operator std::string ();
152};
153
154struct dynbuf_text : dynbuf
155{
156 dynbuf_text (int initial = 4096, int extend = 16384)
157 : dynbuf (initial, extend)
158 { }
159
160 using dynbuf::add;
161 void add (sint32 i);
162 void add (sint64 i);
163
164 //TODO: should optimise the case printf "(name %+d)" as it comes up extreemly often
165
166 using dynbuf::operator <<;
167 dynbuf &operator << (sint16 i) { add (sint32 (i)); return *this; }
168 dynbuf &operator << (uint16 i) { add (sint32 (i)); return *this; }
169 dynbuf &operator << (sint32 i) { add (sint32 (i)); return *this; }
170 dynbuf &operator << (sint64 i) { add (sint64 (i)); return *this; }
171 dynbuf &operator << (uint32 i) { add (sint64 (i)); return *this; }
172 dynbuf &operator << (uint64 i) { add (sint64 (i)); return *this; }
173
174 void printf (const char *format, ...);
175
176 void add_abilities (const char *name, uint32 abilities);
177 void add_paths (const char *name, uint32 paths);
178
179 // returns the string, linearised and with trailing \0
180 operator const char * ();
95}; 181};
96 182
97#endif 183#endif
184

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