--- deliantra/server/include/dynbuf.h 2008/08/30 05:19:03 1.18 +++ deliantra/server/include/dynbuf.h 2018/12/05 19:03:26 1.39 @@ -1,23 +1,25 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. - * - * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team - * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team - * Copyright (©) 1992,2007 Frank Tore Johansen - * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * + * + * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team + * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2002 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992 Frank Tore Johansen + * + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - * + * + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . + * * The authors can be reached via e-mail to */ @@ -27,6 +29,7 @@ #include #include +#include "compiler.h" #include "util.h" #include "shstr.h" @@ -50,13 +53,13 @@ char *ptr, *end; int _size; - int extend; + int extend, cextend; chunk *first, *last; void reserve (int size); void init (int initial); // allocate sinitial chunk void free (chunk *&chain); // free chain of chunks - char *_linearise (); + char *_linearise (int extra = 0); void finalise (); public: @@ -84,20 +87,30 @@ void linearise (void *data); char *linearise () // does not 0-terminate(!) - { + { return first->next ? _linearise () : first->data; } int room () const { return end - ptr; } + // make sure we have "size" extra room char *force (int size) { - if (expect_false (ptr + size >= end)) + if (ecb_expect_false (ptr + size > end)) reserve (size); + ecb_assume (ptr + size <= end); + return ptr; } + // used for force + alloc combo + void alloc (char *p) + { + ptr = p; + } + + // allocate size bytes and return pointer to them (caller must force()) char *falloc (int size) { char *res = ptr; @@ -105,6 +118,7 @@ return res; } + // allocate size bytes and return pointer to them char *alloc (int size) { force (size); @@ -134,18 +148,22 @@ add (s, strlen (s)); } - void add (const shstr &s) + void add (shstr_tmp s) { add (s.s, s.length ()); } + // rather inefficient + void splice (int offset, int olen, const char *s, int slen); + void splice (int offset, int olen) { splice (offset, olen, "", 0); } + //TODO //void add_destructive (dynbuf &buf); dynbuf &operator << (char c) { add (c); return *this; } dynbuf &operator << (unsigned char c) { return *this << char (c); } dynbuf &operator << (const char *s) { add (s); return *this; } - dynbuf &operator << (const shstr &s) { add (s); return *this; } + dynbuf &operator << (shstr_tmp s) { add (s); return *this; } dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; } operator std::string (); @@ -163,7 +181,7 @@ //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often - //using dynbuf::operator <<; // doesn't work, sometiems C++ just suxx + //using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx // instead we use an ugly template function template dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; } @@ -175,14 +193,21 @@ dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; } dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; } - void printf (const char *format, ...); + void printf (const char *format, ...) ecb_attribute ((format (printf, 2, 3))); void vprintf (const char *format, va_list ap); void add_abilities (const char *name, uint32 abilities); void add_paths (const char *name, uint32 paths); + // we need to redefine, to keep the API :/ + using dynbuf::splice; + void splice (int offset, int olen, const char *s) + { + dynbuf::splice (offset, olen, s, strlen (s)); + } + // returns the string, linearised and with trailing \0 - operator const char * (); + operator char *(); }; #endif