1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
… | |
… | |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * |
20 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
22 | */ |
23 | |
23 | |
24 | #ifndef DYNBUF_H__ |
24 | #ifndef DYNBUF_H__ |
25 | #define DYNBUF_H__ |
25 | #define DYNBUF_H__ |
26 | |
26 | |
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46 | int size; |
46 | int size; |
47 | char data[0]; |
47 | char data[0]; |
48 | }; |
48 | }; |
49 | |
49 | |
50 | char *ptr, *end; |
50 | char *ptr, *end; |
51 | int ext; |
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52 | int _size; |
51 | int _size; |
53 | |
52 | |
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53 | int extend, cextend; |
54 | chunk *first, *last; |
54 | chunk *first, *last; |
55 | |
55 | |
56 | void _reserve (int size); |
56 | void reserve (int size); |
57 | void _clear (); |
57 | void init (int initial); // allocate sinitial chunk |
58 | void clear (); |
58 | void free (chunk *&chain); // free chain of chunks |
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59 | char *_linearise (); |
59 | void finish (); |
60 | void finalise (); |
60 | |
61 | |
61 | public: |
62 | public: |
62 | |
63 | |
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64 | // initial - the size of the initial chunk to be allocated |
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65 | // extend - first incremental step when buffer size exceeded |
63 | dynbuf (int initial = 4096, int extend = 16384); |
66 | dynbuf (int initial = 4096, int extend = 16384) |
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67 | : extend (extend) |
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68 | { |
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69 | init (initial); |
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70 | } |
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71 | |
64 | ~dynbuf (); |
72 | ~dynbuf () |
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73 | { |
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74 | free (first); |
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75 | } |
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76 | |
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77 | // resets the dynbuf, but does not free the first chunk |
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78 | // which is either of size "initial" or the size of the last |
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79 | // linearise |
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80 | void clear (); |
65 | |
81 | |
66 | int size () const { return _size + (ptr - last->data); } |
82 | int size () const { return _size + (ptr - last->data); } |
67 | bool empty () const { return !size (); } |
83 | bool empty () const { return !size (); } |
68 | |
84 | |
69 | void linearise (void *data); |
85 | void linearise (void *data); |
70 | char *linearise (); // does not 0-terminate(!) |
86 | char *linearise () // does not 0-terminate(!) |
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87 | { |
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88 | return first->next ? _linearise () : first->data; |
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89 | } |
71 | |
90 | |
72 | int room () const { return end - ptr; } |
91 | int room () const { return end - ptr; } |
73 | |
92 | |
74 | char *force (int size) |
93 | char *force (int size) |
75 | { |
94 | { |
76 | if (expect_false (ptr + size >= end)) |
95 | if (expect_false (ptr + size >= end)) |
77 | _reserve (size); |
96 | reserve (size); |
78 | |
97 | |
79 | return ptr; |
98 | return ptr; |
80 | } |
99 | } |
81 | |
100 | |
82 | char *falloc (int size) |
101 | char *falloc (int size) |
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137 | dynbuf_text (int initial = 4096, int extend = 16384) |
156 | dynbuf_text (int initial = 4096, int extend = 16384) |
138 | : dynbuf (initial, extend) |
157 | : dynbuf (initial, extend) |
139 | { } |
158 | { } |
140 | |
159 | |
141 | using dynbuf::add; |
160 | using dynbuf::add; |
142 | |
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143 | void add (sint32 i); |
161 | void add (sint32 i); |
144 | void add (sint64 i); |
162 | void add (sint64 i); |
145 | |
163 | |
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164 | //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often |
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165 | |
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166 | //using dynbuf::operator <<; // doesn't work, sometiems C++ just suxx |
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167 | // instead we use an ugly template function |
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168 | template<typename T> |
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169 | dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; } |
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170 | |
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171 | dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; } |
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172 | dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; } |
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173 | dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; } |
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174 | dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; } |
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175 | dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; } |
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176 | dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; } |
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177 | |
146 | void printf (const char *format, ...); |
178 | void printf (const char *format, ...); |
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179 | void vprintf (const char *format, va_list ap); |
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180 | |
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181 | void add_abilities (const char *name, uint32 abilities); |
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182 | void add_paths (const char *name, uint32 paths); |
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183 | |
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184 | // returns the string, linearised and with trailing \0 |
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185 | operator const char * (); |
147 | }; |
186 | }; |
148 | |
187 | |
149 | #endif |
188 | #endif |
150 | |
189 | |