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Comparing deliantra/server/include/dynbuf.h (file contents):
Revision 1.2 by root, Tue Sep 19 10:35:21 2006 UTC vs.
Revision 1.35 by root, Wed Nov 16 23:42:00 2016 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
1#ifndef DYNBUF_H__ 25#ifndef DYNBUF_H__
2#define DYNBUF_H__ 26#define DYNBUF_H__
3 27
4#include <cstring> 28#include <cstring>
5#include <cassert> 29#include <cassert>
30
31#include "compiler.h"
32#include "util.h"
33#include "shstr.h"
6 34
7// this is a "buffer" that can grow fast 35// this is a "buffer" that can grow fast
8// and is still somewhat space-efficient. 36// and is still somewhat space-efficient.
9// unlike obstacks or other data structures, 37// unlike obstacks or other data structures,
10// it never moves data around. basically, 38// it never moves data around. basically,
11// this is a fast strstream without the overhead. 39// this is a fast strstream without the overhead.
12 40
13class dynbuf 41struct dynbuf
14{ 42{
43protected:
15 struct chunk 44 struct chunk
16 { 45 {
17 chunk *next; 46 chunk *next;
47 int alloc;
18 int size; 48 int size;
19 char data[0]; 49 char data[0];
20 }; 50 };
21 51
22 char *ptr; 52 char *ptr, *end;
23 int room;
24 int ext;
25 int _size; 53 int _size;
26 54
55 int extend, cextend;
27 chunk *first, *last; 56 chunk *first, *last;
28 57
29 void _reserve (int size); 58 void reserve (int size);
30 void clear (); 59 void init (int initial); // allocate sinitial chunk
60 void free (chunk *&chain); // free chain of chunks
61 char *_linearise (int extra = 0);
31 void finish (); 62 void finalise ();
32 63
33public: 64public:
34 65
66 // initial - the size of the initial chunk to be allocated
67 // extend - first incremental step when buffer size exceeded
35 dynbuf (int initial = 4096, int extend = 16384); 68 dynbuf (int initial = 4096, int extend = 16384)
69 : extend (extend)
70 {
71 init (initial);
72 }
73
36 ~dynbuf (); 74 ~dynbuf ()
75 {
76 free (first);
77 }
37 78
79 // resets the dynbuf, but does not free the first chunk
80 // which is either of size "initial" or the size of the last
81 // linearise
82 void clear ();
83
38 int size () { return _size + (ptr - last->data); } 84 int size () const { return _size + (ptr - last->data); }
85 bool empty () const { return !size (); }
39 86
40 void linearise (void *data); 87 void linearise (void *data);
41 char *linearise (); 88 char *linearise () // does not 0-terminate(!)
89 {
90 return first->next ? _linearise () : first->data;
91 }
42 92
93 int room () const { return end - ptr; }
94
95 // make sure we have "size" extra room
43 char *force (int size) 96 char *force (int size)
44 { 97 {
45 if (room < size) 98 if (expect_false (ptr + size > end))
46 _reserve (size); 99 reserve (size);
100
101 assume (ptr + size <= end);
47 102
48 return ptr; 103 return ptr;
49 } 104 }
50 105
106 // used for force + alloc combo
107 void alloc (char *p)
108 {
109 ptr = p;
110 }
111
112 // allocate size bytes and return pointer to them (caller must force())
113 char *falloc (int size)
114 {
115 char *res = ptr;
116 ptr += size;
117 return res;
118 }
119
120 // allocate size bytes and return pointer to them
51 char *alloc (int size) 121 char *alloc (int size)
52 { 122 {
53 char *res = force (size); 123 force (size);
54 124 return falloc (size);
55 room -= size;
56 ptr += size;
57
58 return res;
59 } 125 }
60 126
61 void fadd (char c) { --room; *ptr++ = c; } 127 void fadd (char c) { *ptr++ = c; }
62 void fadd (unsigned char c) { fadd (char (c)); } 128 void fadd (unsigned char c) { fadd (char (c)); }
129 void fadd (const void *p, int len)
130 {
131 memcpy (falloc (len), p, len);
132 }
63 133
64 void add (const void *p, int len) 134 void add (const void *p, int len)
65 { 135 {
66 memcpy (alloc (len), p, len); 136 force (len);
137 fadd (p, len);
67 } 138 }
68 139
69 void add (char c) 140 void add (char c)
70 { 141 {
71 if (room < 1) 142 alloc (1)[0] = c;
72 _reserve (1);
73
74 room--;
75 *ptr++ = c;
76 } 143 }
77 144
78 void add (const char *s) 145 void add (const char *s)
79 { 146 {
80 add (s, strlen (s)); 147 add (s, strlen (s));
81 } 148 }
82 149
83 static const int max_sint32_size = 11; 150 void add (shstr_tmp s)
84 static const int max_sint64_size = 20; 151 {
152 add (s.s, s.length ());
153 }
85 154
86 void add (sint32 i); 155 // rather inefficient
87 void add (sint64 i); 156 void splice (int offset, int olen, const char *s, int slen);
157 void splice (int offset, int olen) { splice (offset, olen, "", 0); }
88 158
89 //TODO 159 //TODO
90 //void add_destructive (dynbuf &buf); 160 //void add_destructive (dynbuf &buf);
91 161
92 dynbuf &operator << (char c) { add (c); return *this; } 162 dynbuf &operator << (char c) { add (c); return *this; }
93 dynbuf &operator << (unsigned char c) { return *this << char (c); } 163 dynbuf &operator << (unsigned char c) { return *this << char (c); }
94 dynbuf &operator << (const char *s) { add (s); return *this; } 164 dynbuf &operator << (const char *s) { add (s); return *this; }
165 dynbuf &operator << (shstr_tmp s) { add (s); return *this; }
166 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; }
167
168 operator std::string ();
95}; 169};
96 170
171struct dynbuf_text : dynbuf
172{
173 dynbuf_text (int initial = 4096, int extend = 16384)
174 : dynbuf (initial, extend)
175 { }
176
177 using dynbuf::add;
178 void add (sint32 i);
179 void add (sint64 i);
180
181 //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often
182
183 //using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx
184 // instead we use an ugly template function
185 template<typename T>
186 dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; }
187
188 dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; }
189 dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; }
190 dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; }
191 dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; }
192 dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; }
193 dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; }
194
195 void printf (const char *format, ...) attribute ((format (printf, 2, 3)));
196 void vprintf (const char *format, va_list ap);
197
198 void add_abilities (const char *name, uint32 abilities);
199 void add_paths (const char *name, uint32 paths);
200
201 // we need to redefine, to keep the API :/
202 using dynbuf::splice;
203 void splice (int offset, int olen, const char *s)
204 {
205 dynbuf::splice (offset, olen, s, strlen (s));
206 }
207
208 // returns the string, linearised and with trailing \0
209 operator char *();
210};
211
97#endif 212#endif
213

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