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Comparing deliantra/server/include/dynbuf.h (file contents):
Revision 1.16 by root, Wed Apr 30 06:40:28 2008 UTC vs.
Revision 1.21 by root, Thu Jan 1 19:42:43 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
48 }; 48 };
49 49
50 char *ptr, *end; 50 char *ptr, *end;
51 int _size; 51 int _size;
52 52
53 int extend; 53 int extend, cextend;
54 chunk *first, *last; 54 chunk *first, *last;
55 55
56 void reserve (int size); 56 void reserve (int size);
57 void init (int initial); // allocate sinitial chunk 57 void init (int initial); // allocate sinitial chunk
58 void free (chunk *&chain); // free chain of chunks 58 void free (chunk *&chain); // free chain of chunks
132 void add (const char *s) 132 void add (const char *s)
133 { 133 {
134 add (s, strlen (s)); 134 add (s, strlen (s));
135 } 135 }
136 136
137 void add (const shstr &s) 137 void add (shstr_tmp s)
138 { 138 {
139 add (s.s, s.length ()); 139 add (s.s, s.length ());
140 } 140 }
141 141
142 //TODO 142 //TODO
143 //void add_destructive (dynbuf &buf); 143 //void add_destructive (dynbuf &buf);
144 144
145 dynbuf &operator << (char c) { add (c); return *this; } 145 dynbuf &operator << (char c) { add (c); return *this; }
146 dynbuf &operator << (unsigned char c) { return *this << char (c); } 146 dynbuf &operator << (unsigned char c) { return *this << char (c); }
147 dynbuf &operator << (const char *s) { add (s); return *this; } 147 dynbuf &operator << (const char *s) { add (s); return *this; }
148 dynbuf &operator << (const shstr &s) { add (s); return *this; } 148 dynbuf &operator << (shstr_tmp s) { add (s); return *this; }
149 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; } 149 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; }
150 150
151 operator std::string (); 151 operator std::string ();
152}; 152};
153 153
161 void add (sint32 i); 161 void add (sint32 i);
162 void add (sint64 i); 162 void add (sint64 i);
163 163
164 //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often 164 //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often
165 165
166 using dynbuf::operator <<; 166 //using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx
167 // instead we use an ugly template function
168 template<typename T>
169 dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; }
170
167 dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; } 171 dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; }
168 dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; } 172 dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; }
169 dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; } 173 dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; }
170 dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; } 174 dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; }
171 dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; } 175 dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; }

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