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/cvs/deliantra/server/include/dynbuf.h
Revision: 1.24
Committed: Thu Oct 15 22:50:42 2009 UTC (14 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.23: +1 -0 lines
Log Message:
improve some book messages

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #ifndef DYNBUF_H__
26 #define DYNBUF_H__
27
28 #include <cstdarg>
29 #include <cstring>
30 #include <cassert>
31
32 #include "util.h"
33 #include "shstr.h"
34
35 // this is a "buffer" that can grow fast
36 // and is still somewhat space-efficient.
37 // unlike obstacks or other data structures,
38 // it never moves data around. basically,
39 // this is a fast strstream without the overhead.
40
41 struct dynbuf
42 {
43 protected:
44 struct chunk
45 {
46 chunk *next;
47 int alloc;
48 int size;
49 char data[0];
50 };
51
52 char *ptr, *end;
53 int _size;
54
55 int extend, cextend;
56 chunk *first, *last;
57
58 void reserve (int size);
59 void init (int initial); // allocate sinitial chunk
60 void free (chunk *&chain); // free chain of chunks
61 char *_linearise ();
62 void finalise ();
63
64 public:
65
66 // initial - the size of the initial chunk to be allocated
67 // extend - first incremental step when buffer size exceeded
68 dynbuf (int initial = 4096, int extend = 16384)
69 : extend (extend)
70 {
71 init (initial);
72 }
73
74 ~dynbuf ()
75 {
76 free (first);
77 }
78
79 // resets the dynbuf, but does not free the first chunk
80 // which is either of size "initial" or the size of the last
81 // linearise
82 void clear ();
83
84 int size () const { return _size + (ptr - last->data); }
85 bool empty () const { return !size (); }
86
87 void linearise (void *data);
88 char *linearise () // does not 0-terminate(!)
89 {
90 return first->next ? _linearise () : first->data;
91 }
92
93 int room () const { return end - ptr; }
94
95 char *force (int size)
96 {
97 if (expect_false (ptr + size >= end))
98 reserve (size);
99
100 return ptr;
101 }
102
103 char *falloc (int size)
104 {
105 char *res = ptr;
106 ptr += size;
107 return res;
108 }
109
110 char *alloc (int size)
111 {
112 force (size);
113 return falloc (size);
114 }
115
116 void fadd (char c) { *ptr++ = c; }
117 void fadd (unsigned char c) { fadd (char (c)); }
118 void fadd (const void *p, int len)
119 {
120 memcpy (falloc (len), p, len);
121 }
122
123 void add (const void *p, int len)
124 {
125 force (len);
126 fadd (p, len);
127 }
128
129 void add (char c)
130 {
131 alloc (1)[0] = c;
132 }
133
134 void add (const char *s)
135 {
136 add (s, strlen (s));
137 }
138
139 void add (shstr_tmp s)
140 {
141 add (s.s, s.length ());
142 }
143
144 //TODO
145 //void add_destructive (dynbuf &buf);
146
147 dynbuf &operator << (char c) { add (c); return *this; }
148 dynbuf &operator << (unsigned char c) { return *this << char (c); }
149 dynbuf &operator << (const char *s) { add (s); return *this; }
150 dynbuf &operator << (shstr_tmp s) { add (s); return *this; }
151 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; }
152
153 operator std::string ();
154 };
155
156 struct dynbuf_text : dynbuf
157 {
158 dynbuf_text (int initial = 4096, int extend = 16384)
159 : dynbuf (initial, extend)
160 { }
161
162 using dynbuf::add;
163 void add (sint32 i);
164 void add (sint64 i);
165
166 //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often
167
168 //using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx
169 // instead we use an ugly template function
170 template<typename T>
171 dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; }
172
173 dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; }
174 dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; }
175 dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; }
176 dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; }
177 dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; }
178 dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; }
179
180 void printf (const char *format, ...);
181 void vprintf (const char *format, va_list ap);
182
183 void add_abilities (const char *name, uint32 abilities);
184 void add_paths (const char *name, uint32 paths);
185
186 // returns the string, linearised and with trailing \0
187 operator char *();
188 };
189
190 #endif
191