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/cvs/deliantra/server/include/dynbuf.h
Revision: 1.27
Committed: Sat Nov 7 18:30:05 2009 UTC (14 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.26: +1 -1 lines
Log Message:
lots of cleanups

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #ifndef DYNBUF_H__
26 #define DYNBUF_H__
27
28 #include <cstring>
29 #include <cassert>
30
31 #include "util.h"
32 #include "shstr.h"
33
34 // this is a "buffer" that can grow fast
35 // and is still somewhat space-efficient.
36 // unlike obstacks or other data structures,
37 // it never moves data around. basically,
38 // this is a fast strstream without the overhead.
39
40 struct dynbuf
41 {
42 protected:
43 struct chunk
44 {
45 chunk *next;
46 int alloc;
47 int size;
48 char data[0];
49 };
50
51 char *ptr, *end;
52 int _size;
53
54 int extend, cextend;
55 chunk *first, *last;
56
57 void reserve (int size);
58 void init (int initial); // allocate sinitial chunk
59 void free (chunk *&chain); // free chain of chunks
60 char *_linearise (int extra = 0);
61 void finalise ();
62
63 public:
64
65 // initial - the size of the initial chunk to be allocated
66 // extend - first incremental step when buffer size exceeded
67 dynbuf (int initial = 4096, int extend = 16384)
68 : extend (extend)
69 {
70 init (initial);
71 }
72
73 ~dynbuf ()
74 {
75 free (first);
76 }
77
78 // resets the dynbuf, but does not free the first chunk
79 // which is either of size "initial" or the size of the last
80 // linearise
81 void clear ();
82
83 int size () const { return _size + (ptr - last->data); }
84 bool empty () const { return !size (); }
85
86 void linearise (void *data);
87 char *linearise () // does not 0-terminate(!)
88 {
89 return first->next ? _linearise () : first->data;
90 }
91
92 int room () const { return end - ptr; }
93
94 // make sure we have "size" extra room
95 char *force (int size)
96 {
97 if (expect_false (ptr + size >= end))
98 reserve (size);
99
100 return ptr;
101 }
102
103 // allocate size bytes and return pointer to them (caller must force())
104 char *falloc (int size)
105 {
106 char *res = ptr;
107 ptr += size;
108 return res;
109 }
110
111 // allocate size bytes and return pointer to them
112 char *alloc (int size)
113 {
114 force (size);
115 return falloc (size);
116 }
117
118 void fadd (char c) { *ptr++ = c; }
119 void fadd (unsigned char c) { fadd (char (c)); }
120 void fadd (const void *p, int len)
121 {
122 memcpy (falloc (len), p, len);
123 }
124
125 void add (const void *p, int len)
126 {
127 force (len);
128 fadd (p, len);
129 }
130
131 void add (char c)
132 {
133 alloc (1)[0] = c;
134 }
135
136 void add (const char *s)
137 {
138 add (s, strlen (s));
139 }
140
141 void add (shstr_tmp s)
142 {
143 add (s.s, s.length ());
144 }
145
146 // rather inefficient
147 void splice (int offset, int olen, const char *s, int slen);
148 void splice (int offset, int olen) { splice (offset, olen, "", 0); }
149
150 //TODO
151 //void add_destructive (dynbuf &buf);
152
153 dynbuf &operator << (char c) { add (c); return *this; }
154 dynbuf &operator << (unsigned char c) { return *this << char (c); }
155 dynbuf &operator << (const char *s) { add (s); return *this; }
156 dynbuf &operator << (shstr_tmp s) { add (s); return *this; }
157 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; }
158
159 operator std::string ();
160 };
161
162 struct dynbuf_text : dynbuf
163 {
164 dynbuf_text (int initial = 4096, int extend = 16384)
165 : dynbuf (initial, extend)
166 { }
167
168 using dynbuf::add;
169 void add (sint32 i);
170 void add (sint64 i);
171
172 //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often
173
174 //using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx
175 // instead we use an ugly template function
176 template<typename T>
177 dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; }
178
179 dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; }
180 dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; }
181 dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; }
182 dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; }
183 dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; }
184 dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; }
185
186 void printf (const char *format, ...) attribute ((format (printf, 2, 3)));
187 void vprintf (const char *format, va_list ap);
188
189 void add_abilities (const char *name, uint32 abilities);
190 void add_paths (const char *name, uint32 paths);
191
192 // we need to redefine, to keep the API :/
193 using dynbuf::splice;
194 void splice (int offset, int olen, const char *s)
195 {
196 dynbuf::splice (offset, olen, s, strlen (s));
197 }
198
199 // returns the string, linearised and with trailing \0
200 operator char *();
201 };
202
203 #endif
204