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/cvs/deliantra/server/include/dynbuf.h
Revision: 1.28
Committed: Mon Nov 9 03:08:24 2009 UTC (14 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.27: +4 -1 lines
Log Message:
whew

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #ifndef DYNBUF_H__
26 #define DYNBUF_H__
27
28 #include <cstring>
29 #include <cassert>
30
31 #include "compiler.h"
32 #include "util.h"
33 #include "shstr.h"
34
35 // this is a "buffer" that can grow fast
36 // and is still somewhat space-efficient.
37 // unlike obstacks or other data structures,
38 // it never moves data around. basically,
39 // this is a fast strstream without the overhead.
40
41 struct dynbuf
42 {
43 protected:
44 struct chunk
45 {
46 chunk *next;
47 int alloc;
48 int size;
49 char data[0];
50 };
51
52 char *ptr, *end;
53 int _size;
54
55 int extend, cextend;
56 chunk *first, *last;
57
58 void reserve (int size);
59 void init (int initial); // allocate sinitial chunk
60 void free (chunk *&chain); // free chain of chunks
61 char *_linearise (int extra = 0);
62 void finalise ();
63
64 public:
65
66 // initial - the size of the initial chunk to be allocated
67 // extend - first incremental step when buffer size exceeded
68 dynbuf (int initial = 4096, int extend = 16384)
69 : extend (extend)
70 {
71 init (initial);
72 }
73
74 ~dynbuf ()
75 {
76 free (first);
77 }
78
79 // resets the dynbuf, but does not free the first chunk
80 // which is either of size "initial" or the size of the last
81 // linearise
82 void clear ();
83
84 int size () const { return _size + (ptr - last->data); }
85 bool empty () const { return !size (); }
86
87 void linearise (void *data);
88 char *linearise () // does not 0-terminate(!)
89 {
90 return first->next ? _linearise () : first->data;
91 }
92
93 int room () const { return end - ptr; }
94
95 // make sure we have "size" extra room
96 char *force (int size)
97 {
98 if (expect_false (ptr + size > end))
99 reserve (size);
100
101 assume (ptr + size <= end);
102
103 return ptr;
104 }
105
106 // allocate size bytes and return pointer to them (caller must force())
107 char *falloc (int size)
108 {
109 char *res = ptr;
110 ptr += size;
111 return res;
112 }
113
114 // allocate size bytes and return pointer to them
115 char *alloc (int size)
116 {
117 force (size);
118 return falloc (size);
119 }
120
121 void fadd (char c) { *ptr++ = c; }
122 void fadd (unsigned char c) { fadd (char (c)); }
123 void fadd (const void *p, int len)
124 {
125 memcpy (falloc (len), p, len);
126 }
127
128 void add (const void *p, int len)
129 {
130 force (len);
131 fadd (p, len);
132 }
133
134 void add (char c)
135 {
136 alloc (1)[0] = c;
137 }
138
139 void add (const char *s)
140 {
141 add (s, strlen (s));
142 }
143
144 void add (shstr_tmp s)
145 {
146 add (s.s, s.length ());
147 }
148
149 // rather inefficient
150 void splice (int offset, int olen, const char *s, int slen);
151 void splice (int offset, int olen) { splice (offset, olen, "", 0); }
152
153 //TODO
154 //void add_destructive (dynbuf &buf);
155
156 dynbuf &operator << (char c) { add (c); return *this; }
157 dynbuf &operator << (unsigned char c) { return *this << char (c); }
158 dynbuf &operator << (const char *s) { add (s); return *this; }
159 dynbuf &operator << (shstr_tmp s) { add (s); return *this; }
160 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; }
161
162 operator std::string ();
163 };
164
165 struct dynbuf_text : dynbuf
166 {
167 dynbuf_text (int initial = 4096, int extend = 16384)
168 : dynbuf (initial, extend)
169 { }
170
171 using dynbuf::add;
172 void add (sint32 i);
173 void add (sint64 i);
174
175 //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often
176
177 //using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx
178 // instead we use an ugly template function
179 template<typename T>
180 dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; }
181
182 dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; }
183 dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; }
184 dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; }
185 dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; }
186 dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; }
187 dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; }
188
189 void printf (const char *format, ...) attribute ((format (printf, 2, 3)));
190 void vprintf (const char *format, va_list ap);
191
192 void add_abilities (const char *name, uint32 abilities);
193 void add_paths (const char *name, uint32 paths);
194
195 // we need to redefine, to keep the API :/
196 using dynbuf::splice;
197 void splice (int offset, int olen, const char *s)
198 {
199 dynbuf::splice (offset, olen, s, strlen (s));
200 }
201
202 // returns the string, linearised and with trailing \0
203 operator char *();
204 };
205
206 #endif
207