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Revision: 1.40
Committed: Wed Dec 5 21:18:37 2018 UTC (5 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.39: +1 -1 lines
Log Message:
nuke compiler.h

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
7 * Copyright (©) 1992 Frank Tore Johansen
8 *
9 * Deliantra is free software: you can redistribute it and/or modify it under
10 * the terms of the Affero GNU General Public License as published by the
11 * Free Software Foundation, either version 3 of the License, or (at your
12 * option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the Affero GNU General Public License
20 * and the GNU General Public License along with this program. If not, see
21 * <http://www.gnu.org/licenses/>.
22 *
23 * The authors can be reached via e-mail to <support@deliantra.net>
24 */
25
26 #ifndef DYNBUF_H__
27 #define DYNBUF_H__
28
29 #include <cstring>
30 #include <cassert>
31
32 #include "ecb.h"
33 #include "util.h"
34 #include "shstr.h"
35
36 // this is a "buffer" that can grow fast
37 // and is still somewhat space-efficient.
38 // unlike obstacks or other data structures,
39 // it never moves data around. basically,
40 // this is a fast strstream without the overhead.
41
42 struct dynbuf
43 {
44 protected:
45 struct chunk
46 {
47 chunk *next;
48 int alloc;
49 int size;
50 char data[0];
51 };
52
53 char *ptr, *end;
54 int _size;
55
56 int extend, cextend;
57 chunk *first, *last;
58
59 void reserve (int size);
60 void init (int initial); // allocate sinitial chunk
61 void free (chunk *&chain); // free chain of chunks
62 char *_linearise (int extra = 0);
63 void finalise ();
64
65 public:
66
67 // initial - the size of the initial chunk to be allocated
68 // extend - first incremental step when buffer size exceeded
69 dynbuf (int initial = 4096, int extend = 16384)
70 : extend (extend)
71 {
72 init (initial);
73 }
74
75 ~dynbuf ()
76 {
77 free (first);
78 }
79
80 // resets the dynbuf, but does not free the first chunk
81 // which is either of size "initial" or the size of the last
82 // linearise
83 void clear ();
84
85 int size () const { return _size + (ptr - last->data); }
86 bool empty () const { return !size (); }
87
88 void linearise (void *data);
89 char *linearise () // does not 0-terminate(!)
90 {
91 return first->next ? _linearise () : first->data;
92 }
93
94 int room () const { return end - ptr; }
95
96 // make sure we have "size" extra room
97 char *force (int size)
98 {
99 if (ecb_expect_false (ptr + size > end))
100 reserve (size);
101
102 ecb_assume (ptr + size <= end);
103
104 return ptr;
105 }
106
107 // used for force + alloc combo
108 void alloc (char *p)
109 {
110 ptr = p;
111 }
112
113 // allocate size bytes and return pointer to them (caller must force())
114 char *falloc (int size)
115 {
116 char *res = ptr;
117 ptr += size;
118 return res;
119 }
120
121 // allocate size bytes and return pointer to them
122 char *alloc (int size)
123 {
124 force (size);
125 return falloc (size);
126 }
127
128 void fadd (char c) { *ptr++ = c; }
129 void fadd (unsigned char c) { fadd (char (c)); }
130 void fadd (const void *p, int len)
131 {
132 memcpy (falloc (len), p, len);
133 }
134
135 void add (const void *p, int len)
136 {
137 force (len);
138 fadd (p, len);
139 }
140
141 void add (char c)
142 {
143 alloc (1)[0] = c;
144 }
145
146 void add (const char *s)
147 {
148 add (s, strlen (s));
149 }
150
151 void add (shstr_tmp s)
152 {
153 add (s.s, s.length ());
154 }
155
156 // rather inefficient
157 void splice (int offset, int olen, const char *s, int slen);
158 void splice (int offset, int olen) { splice (offset, olen, "", 0); }
159
160 //TODO
161 //void add_destructive (dynbuf &buf);
162
163 dynbuf &operator << (char c) { add (c); return *this; }
164 dynbuf &operator << (unsigned char c) { return *this << char (c); }
165 dynbuf &operator << (const char *s) { add (s); return *this; }
166 dynbuf &operator << (shstr_tmp s) { add (s); return *this; }
167 dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; }
168
169 operator std::string ();
170 };
171
172 struct dynbuf_text : dynbuf
173 {
174 dynbuf_text (int initial = 4096, int extend = 16384)
175 : dynbuf (initial, extend)
176 { }
177
178 using dynbuf::add;
179 void add (sint32 i);
180 void add (sint64 i);
181
182 //TODO: should optimise the case printf "(name %+d)" as it comes up extremely often
183
184 //using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx
185 // instead we use an ugly template function
186 template<typename T>
187 dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; }
188
189 dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; }
190 dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; }
191 dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; }
192 dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; }
193 dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; }
194 dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; }
195
196 void printf (const char *format, ...) ecb_attribute ((format (printf, 2, 3)));
197 void vprintf (const char *format, va_list ap);
198
199 void add_abilities (const char *name, uint32 abilities);
200 void add_paths (const char *name, uint32 paths);
201
202 // we need to redefine, to keep the API :/
203 using dynbuf::splice;
204 void splice (int offset, int olen, const char *s)
205 {
206 dynbuf::splice (offset, olen, s, strlen (s));
207 }
208
209 // returns the string, linearised and with trailing \0
210 operator char *();
211 };
212
213 #endif
214