… | |
… | |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | * |
21 | * |
22 | * The author can be reached via e-mail to mark@pyramid.com |
22 | * The author can be reached via e-mail to mark@pyramid.com |
23 | */ |
23 | */ |
|
|
24 | #ifndef FACE_H__ |
|
|
25 | #define FACE_H__ |
|
|
26 | |
|
|
27 | #include <string> |
|
|
28 | #include <tr1/unordered_map> |
|
|
29 | |
|
|
30 | #define CHKSUM_SIZE (128 / 8) |
|
|
31 | #define MAX_FACES 10000 // stupid gcfclient artificially limits |
|
|
32 | |
|
|
33 | typedef uint16 faceidx; |
|
|
34 | |
|
|
35 | extern faceidx blank_face, empty_face; |
|
|
36 | |
|
|
37 | struct facedata |
|
|
38 | { |
|
|
39 | std::string data; |
|
|
40 | uint8 chksum[CHKSUM_SIZE]; |
|
|
41 | }; |
24 | |
42 | |
25 | /* New face structure - this enforces the notion that data is face by |
43 | /* New face structure - this enforces the notion that data is face by |
26 | * face only - you can not change the color of an item - you need to instead |
44 | * face only - you can not change the color of an item - you need to instead |
27 | * create a new face with that color. |
45 | * create a new face with that color. |
28 | */ |
46 | */ |
29 | struct New_Face |
47 | struct faceinfo : zero_initialised |
30 | { |
48 | { |
|
|
49 | shstr name; |
|
|
50 | facedata data32, data64; |
31 | uint16 number; /* This is the image id. It should be the */ |
51 | faceidx number; /* This is the image id. It should be the */ |
32 | /* same value as its position in the array */ |
52 | /* same value as its position in the array */ |
33 | shstr name; |
53 | faceidx smooth; /* the smooth face for this face, or 0 */ |
34 | uint8 visibility; |
54 | uint8 visibility; |
35 | uint8 magicmap; /* Color to show this in magic map */ |
55 | uint8 magicmap; /* Color to show this in magic map */ |
36 | }; |
56 | }; |
37 | |
57 | |
|
|
58 | typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t; |
|
|
59 | |
|
|
60 | extern facehash_t facehash; |
|
|
61 | extern std::vector<faceinfo> faces; |
|
|
62 | |
|
|
63 | /* This returns an the face number of face 'name'. Number is constant |
|
|
64 | * during an invocation, but not necessarily between versions (this |
|
|
65 | * is because the faces are arranged in alphabetical order, so |
|
|
66 | * if a face is removed or added, all faces after that will now |
|
|
67 | * have a different number. |
|
|
68 | * |
|
|
69 | * If a face is not found, then defidx is returned. This can be useful |
|
|
70 | * if you want some default face used, or can be set to negative so that |
|
|
71 | * it will be known that the face could not be found. |
|
|
72 | */ |
|
|
73 | faceidx face_find (const char *name, faceidx defidx = 0); |
|
|
74 | faceinfo *face_info (faceidx idx); |
|
|
75 | facedata *face_data (faceidx idx, int faceset); |
|
|
76 | |
38 | struct MapLook |
77 | struct MapLook |
39 | { |
78 | { |
40 | New_Face *face; |
79 | faceinfo *face; |
41 | uint8 flags; |
80 | uint8 flags; |
42 | }; |
81 | }; |
43 | |
82 | |
44 | struct Animations |
83 | struct animation |
45 | { |
84 | { |
46 | shstr name; /* Name of the animation sequence */ |
85 | shstr name; /* Name of the animation sequence */ |
47 | uint8 num_animations; /* How many different faces to animate */ |
86 | uint8 num_animations; /* How many different faces to animate */ |
48 | uint8 facings; /* How many facings (1,2,4,8) */ |
87 | uint8 facings; /* How many facings (1,2,4,8) */ |
49 | uint16 *faces; /* The different animations */ |
88 | faceidx *faces; /* The different animations */ |
50 | uint16 num; /* Where we are in the array */ |
89 | uint16 num; /* Where we are in the array */ |
51 | }; |
90 | }; |
52 | |
91 | |
|
|
92 | #endif |
|
|
93 | |