1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
49 | * create a new face with that color. |
49 | * create a new face with that color. |
50 | */ |
50 | */ |
51 | struct faceinfo |
51 | struct faceinfo |
52 | { |
52 | { |
53 | faceinfo () |
53 | faceinfo () |
54 | : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0), refcnt (1) |
54 | : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0), refcnt (1), meta_hv (0) |
55 | { |
55 | { |
56 | } |
56 | } |
57 | |
57 | |
58 | shstr name; |
58 | shstr name; |
59 | std::string meta; |
59 | HV *meta_hv; /* note, no destructor of copy constructor, must never be freed, but can be moved aorund */ |
60 | facedata face[3]; // indexed by faceset, 0 == 32 bit or generic, 1 == 64, 2 == text |
60 | facedata face[3]; // indexed by faceset, 0 == 32 bit or generic, 1 == 64, 2 == text |
61 | faceidx number; /* This is the image id. It should be the */ |
61 | faceidx number; /* This is the image id. It should be the */ |
62 | /* same value as its position in the array */ |
62 | /* same value as its position in the array */ |
63 | faceidx smooth; /* the smooth face for this face, or 0 */ |
63 | faceidx smooth; /* the smooth face for this face, or 0 */ |
64 | uint8 type; // 0 normal face, otherwise other resource |
64 | uint8 type; // 0 normal face, otherwise other resource |