1 | /* |
1 | /* |
2 | * static char *rcsid_face_h = |
2 | * static char *rcsid_face_h = |
3 | * "$Id: face.h,v 1.1 2006/02/03 07:12:48 root Exp $"; |
3 | * "$Id: face.h,v 1.2 2006/08/29 08:01:36 root Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
… | |
… | |
31 | * face only - you can not change the color of an item - you need to instead |
31 | * face only - you can not change the color of an item - you need to instead |
32 | * create a new face with that color. |
32 | * create a new face with that color. |
33 | */ |
33 | */ |
34 | typedef struct new_face_struct { |
34 | typedef struct new_face_struct { |
35 | uint16 number; /* This is the image id. It should be the */ |
35 | uint16 number; /* This is the image id. It should be the */ |
36 | /* same value as its position in the array */ |
36 | /* same value as its position in the array */ |
37 | const char *name; |
37 | const char *name; |
38 | uint8 visibility; |
38 | uint8 visibility; |
39 | uint8 magicmap; /* Color to show this in magic map */ |
39 | uint8 magicmap; /* Color to show this in magic map */ |
40 | } New_Face; |
40 | } New_Face; |
41 | |
41 | |