1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 1994 Mark Wedel |
5 | Copyright (C) 1994 Mark Wedel |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
43 | struct Animations |
44 | struct Animations |
44 | { |
45 | { |
45 | shstr name; /* Name of the animation sequence */ |
46 | shstr name; /* Name of the animation sequence */ |
46 | uint8 num_animations; /* How many different faces to animate */ |
47 | uint8 num_animations; /* How many different faces to animate */ |
47 | uint8 facings; /* How many facings (1,2,4,8) */ |
48 | uint8 facings; /* How many facings (1,2,4,8) */ |
48 | Fontindex *faces; /* The different animations */ |
49 | uint16 *faces; /* The different animations */ |
49 | uint16 num; /* Where we are in the array */ |
50 | uint16 num; /* Where we are in the array */ |
50 | }; |
51 | }; |
51 | |
52 | |