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49 | shstr name; |
49 | shstr name; |
50 | facedata data32, data64; |
50 | facedata data32, data64; |
51 | faceidx number; /* This is the image id. It should be the */ |
51 | faceidx number; /* This is the image id. It should be the */ |
52 | /* same value as its position in the array */ |
52 | /* same value as its position in the array */ |
53 | faceidx smooth; /* the smooth face for this face, or 0 */ |
53 | faceidx smooth; /* the smooth face for this face, or 0 */ |
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54 | uint8 smoothlevel; // smoothlevel is per-face in 2.x servers |
54 | uint8 visibility; |
55 | uint8 visibility; |
55 | uint8 magicmap; /* Color to show this in magic map */ |
56 | uint8 magicmap; /* Color to show this in magic map */ |
56 | |
57 | |
57 | faceinfo () |
58 | faceinfo () |
58 | : number (0), smooth (0), visibility (0), magicmap (0) |
59 | : number (0), smooth (0), smoothlevel (0), visibility (0), magicmap (0) |
59 | { } |
60 | { } |
60 | }; |
61 | }; |
61 | |
62 | |
62 | typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t; |
63 | typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t; |
63 | |
64 | |
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82 | { |
83 | { |
83 | faceinfo *face; |
84 | faceinfo *face; |
84 | uint8 flags; |
85 | uint8 flags; |
85 | }; |
86 | }; |
86 | |
87 | |
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88 | typedef uint16 animidx; |
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89 | |
87 | struct animation |
90 | struct animation |
88 | { |
91 | { |
89 | shstr name; /* Name of the animation sequence */ |
92 | shstr name; /* Name of the animation sequence */ |
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93 | animidx number; |
90 | uint8 num_animations; /* How many different faces to animate */ |
94 | uint8 num_animations; /* How many different faces to animate */ |
91 | uint8 facings; /* How many facings (1,2,4,8) */ |
95 | uint8 facings; /* How many facings (1,2,4,8) */ |
92 | faceidx *faces; /* The different animations */ |
96 | faceidx *faces; /* The different animations */ |
93 | uint16 num; /* Where we are in the array */ |
97 | |
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98 | static animation &create (const char *name, uint8 frames, uint8 facings = 1); |
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99 | static animation &find (const char *name); |
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100 | |
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101 | void resize (int new_size); |
94 | }; |
102 | }; |
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103 | |
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104 | typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> animhash_t; |
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105 | |
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106 | extern animhash_t animhash; |
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107 | extern std::vector<animation> animations; |
95 | |
108 | |
96 | #endif |
109 | #endif |
97 | |
110 | |