--- deliantra/server/include/face.h 2011/04/23 04:56:48 1.36
+++ deliantra/server/include/face.h 2012/10/29 23:55:53 1.40
@@ -1,29 +1,29 @@
/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
- *
- * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
- *
+ *
+ * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ *
* Deliantra is free software: you can redistribute it and/or modify it under
* the terms of the Affero GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the Affero GNU General Public License
* and the GNU General Public License along with this program. If not, see
* .
- *
+ *
* The authors can be reached via e-mail to
*/
#ifndef FACE_H__
#define FACE_H__
-#include
+#include
#include
#define CHKSUM_MAXLEN 15
@@ -35,7 +35,7 @@
struct facedata
{
- std::string data;
+ refcnt_buf data; // no need to be refcounted actually
uint8 chksum[CHKSUM_MAXLEN];
uint8 chksum_len;
@@ -51,12 +51,12 @@
struct faceinfo
{
faceinfo ()
- : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0)
+ : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0), refcnt (1), meta_hv (0)
{
}
shstr name;
- std::string meta;
+ HV *meta_hv; /* note, no destructor of copy constructor, must never be freed, but can be moved aorund */
facedata face[3]; // indexed by faceset, 0 == 32 bit or generic, 1 == 64, 2 == text
faceidx number; /* This is the image id. It should be the */
/* same value as its position in the array */
@@ -67,6 +67,10 @@
uint8 magicmap; /* Color to show this in magic map */
facedata *data (int faceset) const;
+
+ int refcnt; // reference count - 1
+ void ref () { ++refcnt; }
+ void unref ();
};
inline void
@@ -94,6 +98,7 @@
* it will be known that the face could not be found.
*/
faceidx face_find (const char *name, faceidx defidx = 0);
+faceidx face_alloc ();
faceinfo *face_info (faceidx idx);
facedata *face_data (faceidx idx, int faceset);