1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 1994 Mark Wedel |
5 | * Copyright (C) 1994 Mark Wedel |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to mark@pyramid.com |
22 | * The author can be reached via e-mail to mark@pyramid.com |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* New face structure - this enforces the notion that data is face by |
25 | /* New face structure - this enforces the notion that data is face by |
25 | * face only - you can not change the color of an item - you need to instead |
26 | * face only - you can not change the color of an item - you need to instead |
26 | * create a new face with that color. |
27 | * create a new face with that color. |
27 | */ |
28 | */ |
… | |
… | |
43 | struct Animations |
44 | struct Animations |
44 | { |
45 | { |
45 | shstr name; /* Name of the animation sequence */ |
46 | shstr name; /* Name of the animation sequence */ |
46 | uint8 num_animations; /* How many different faces to animate */ |
47 | uint8 num_animations; /* How many different faces to animate */ |
47 | uint8 facings; /* How many facings (1,2,4,8) */ |
48 | uint8 facings; /* How many facings (1,2,4,8) */ |
48 | Fontindex *faces; /* The different animations */ |
49 | uint16 *faces; /* The different animations */ |
49 | uint16 num; /* Where we are in the array */ |
50 | uint16 num; /* Where we are in the array */ |
50 | }; |
51 | }; |
51 | |
52 | |