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32 | |
32 | |
33 | typedef uint16 faceidx; |
33 | typedef uint16 faceidx; |
34 | |
34 | |
35 | extern faceidx blank_face, empty_face; |
35 | extern faceidx blank_face, empty_face; |
36 | |
36 | |
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37 | struct facedata |
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38 | { |
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39 | std::string data; |
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40 | uint8 chksum[CHKSUM_SIZE]; |
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41 | }; |
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42 | |
37 | /* New face structure - this enforces the notion that data is face by |
43 | /* New face structure - this enforces the notion that data is face by |
38 | * face only - you can not change the color of an item - you need to instead |
44 | * face only - you can not change the color of an item - you need to instead |
39 | * create a new face with that color. |
45 | * create a new face with that color. |
40 | */ |
46 | */ |
41 | struct faceinfo |
47 | struct faceinfo |
42 | { |
48 | { |
43 | shstr name; |
49 | shstr name; |
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50 | facedata data32, data64; |
44 | faceidx number; /* This is the image id. It should be the */ |
51 | faceidx number; /* This is the image id. It should be the */ |
45 | /* same value as its position in the array */ |
52 | /* same value as its position in the array */ |
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53 | faceidx smooth; /* the smooth face for this face, or 0 */ |
46 | uint8 visibility; |
54 | uint8 visibility; |
47 | uint8 magicmap; /* Color to show this in magic map */ |
55 | uint8 magicmap; /* Color to show this in magic map */ |
48 | }; |
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49 | |
56 | |
50 | struct facedata |
57 | faceinfo () |
51 | { |
58 | : number (0), smooth (0), visibility (0), magicmap (0) |
52 | std::string data; |
59 | { } |
53 | uint8 chksum[CHKSUM_SIZE]; |
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54 | }; |
60 | }; |
55 | |
61 | |
56 | typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t; |
62 | typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t; |
57 | |
63 | |
58 | extern facehash_t facehash; |
64 | extern facehash_t facehash; |
59 | extern std::vector<faceinfo> faces; |
65 | extern std::vector<faceinfo> faces; |
60 | extern std::vector<facedata> face32, face64; |
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61 | |
66 | |
62 | /* This returns an the face number of face 'name'. Number is constant |
67 | /* This returns an the face number of face 'name'. Number is constant |
63 | * during an invocation, but not necessarily between versions (this |
68 | * during an invocation, but not necessarily between versions (this |
64 | * is because the faces are arranged in alphabetical order, so |
69 | * is because the faces are arranged in alphabetical order, so |
65 | * if a face is removed or added, all faces after that will now |
70 | * if a face is removed or added, all faces after that will now |
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67 | * |
72 | * |
68 | * If a face is not found, then defidx is returned. This can be useful |
73 | * If a face is not found, then defidx is returned. This can be useful |
69 | * if you want some default face used, or can be set to negative so that |
74 | * if you want some default face used, or can be set to negative so that |
70 | * it will be known that the face could not be found. |
75 | * it will be known that the face could not be found. |
71 | */ |
76 | */ |
72 | int face_find (const char *name, int defidx = 0); |
77 | faceidx face_find (const char *name, faceidx defidx = 0); |
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78 | faceinfo *face_info (faceidx idx); |
73 | facedata *face_data (int idx, int faceset); |
79 | facedata *face_data (faceidx idx, int faceset); |
74 | |
80 | |
75 | struct MapLook |
81 | struct MapLook |
76 | { |
82 | { |
77 | faceinfo *face; |
83 | faceinfo *face; |
78 | uint8 flags; |
84 | uint8 flags; |