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Comparing deliantra/server/include/face.h (file contents):
Revision 1.7 by pippijn, Mon Jan 15 21:06:19 2007 UTC vs.
Revision 1.10 by root, Wed Mar 14 00:04:58 2007 UTC

19 * along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 21 *
22 * The author can be reached via e-mail to mark@pyramid.com 22 * The author can be reached via e-mail to mark@pyramid.com
23 */ 23 */
24#ifndef FACE_H__
25#define FACE_H__
26
27#include <string>
28#include <tr1/unordered_map>
29
30#define CHKSUM_SIZE (128 / 8)
31#define MAX_FACES 10000 // stupid gcfclient artificially limits
32
33typedef uint16 faceidx;
34
35extern faceidx blank_face, empty_face;
36
37struct facedata
38{
39 std::string data;
40 uint8 chksum[CHKSUM_SIZE];
41};
24 42
25/* New face structure - this enforces the notion that data is face by 43/* New face structure - this enforces the notion that data is face by
26 * face only - you can not change the color of an item - you need to instead 44 * face only - you can not change the color of an item - you need to instead
27 * create a new face with that color. 45 * create a new face with that color.
28 */ 46 */
29struct New_Face 47struct faceinfo : zero_initialised
30{ 48{
49 shstr name;
50 facedata data32, data64;
31 uint16 number; /* This is the image id. It should be the */ 51 faceidx number; /* This is the image id. It should be the */
32 /* same value as its position in the array */ 52 /* same value as its position in the array */
33 shstr name; 53 faceidx smooth; /* the smooth face for this face, or 0 */
34 uint8 visibility; 54 uint8 visibility;
35 uint8 magicmap; /* Color to show this in magic map */ 55 uint8 magicmap; /* Color to show this in magic map */
36}; 56};
37 57
58typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t;
59
60extern facehash_t facehash;
61extern std::vector<faceinfo> faces;
62
63/* This returns an the face number of face 'name'. Number is constant
64 * during an invocation, but not necessarily between versions (this
65 * is because the faces are arranged in alphabetical order, so
66 * if a face is removed or added, all faces after that will now
67 * have a different number.
68 *
69 * If a face is not found, then defidx is returned. This can be useful
70 * if you want some default face used, or can be set to negative so that
71 * it will be known that the face could not be found.
72 */
73faceidx face_find (const char *name, faceidx defidx = 0);
74faceinfo *face_info (faceidx idx);
75facedata *face_data (faceidx idx, int faceset);
76
38struct MapLook 77struct MapLook
39{ 78{
40 New_Face *face; 79 faceinfo *face;
41 uint8 flags; 80 uint8 flags;
42}; 81};
43 82
44struct Animations 83struct animation
45{ 84{
46 shstr name; /* Name of the animation sequence */ 85 shstr name; /* Name of the animation sequence */
47 uint8 num_animations; /* How many different faces to animate */ 86 uint8 num_animations; /* How many different faces to animate */
48 uint8 facings; /* How many facings (1,2,4,8) */ 87 uint8 facings; /* How many facings (1,2,4,8) */
49 uint16 *faces; /* The different animations */ 88 faceidx *faces; /* The different animations */
50 uint16 num; /* Where we are in the array */ 89 uint16 num; /* Where we are in the array */
51}; 90};
52 91
92#endif
93

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